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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Weapons/Axis/3/x----K98/Objects.con
rem ----------------------------------------------------------
rem Firearm: K98
rem ----------------------------------------------------------
ObjectTemplate.create HandFireArms K98
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 3
ObjectTemplate.projectileTemplate 7,92x57mmProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 5
ObjectTemplate.numOfMag 10
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 3.2
ObjectTemplate.roundOfFire 0.769
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate K98AI
ObjectTemplate.zoomFov 0.7
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.07/0/0
ObjectTemplate.soldierCameraPosition -0.02/-0.03/0.01
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.timeToNotAllowChange 0.25

objectTemplate.GUIIndex 11
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Rifle_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Rifle_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 20
ObjectTemplate.setAmomBarPosX 6
ObjectTemplate.setAmomBarPosY -17
ObjectTemplate.setAmomBarTextPosX 5
ObjectTemplate.setAmomBarTextPosY 10
ObjectTemplate.setCrossHairType CHTCrossHair
Rem *** Deviation Begin *****

ObjectTemplate.velocity 745
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1.0/2.0/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.5/0.5/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0

ObjectTemplate.setFireDev 3.0 1.5 0.07
ObjectTemplate.setDevMod 1.5 0.9 1.25
ObjectTemplate.setMinDev 0.25
ObjectTemplate.setTurnDev 2.5 0.1 0.1 0.175
ObjectTemplate.setSpeedDev 4.0 0.3 0.25 0.21
ObjectTemplate.setMiscDev 3.5 3.5 0.095

Rem *** Deviation End *****

ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/k98.ssc

ObjectTemplate.createSkeleton animations/K98.ske
ObjectTemplate.useSkeletonPartAsMain K98
ObjectTemplate.addTemplate K98Lod

ObjectTemplate.addTemplate e_MuzzRifle
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.05/0.84
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate e_shell792D
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.05/0.41
ObjectTemplate.setRotation 0/0/0

rem ----------------------------------------------------------
rem Firearm: K98Sniper
rem ----------------------------------------------------------
ObjectTemplate.create HandFireArms K98Sniper
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 3
ObjectTemplate.zoomFov 0.1
ObjectTemplate.unZoomBetweenFireTime 3.0
ObjectTemplate.useScope 1
ObjectTemplate.projectileTemplate 7,92x57mmProjectile
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 5
ObjectTemplate.numOfMag 10
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 3
ObjectTemplate.roundOfFire 0.769
ObjectTemplate.fireOnce 1
ObjectTemplate.altFireOnce 1
objectTemplate.GUIIndex 112
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Rifle_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Rifle_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 20
ObjectTemplate.setAmomBarPosX 6
ObjectTemplate.setAmomBarPosY -17
ObjectTemplate.setAmomBarTextPosX 5
ObjectTemplate.setAmomBarTextPosY 10
ObjectTemplate.setScopeIcon "sniper.tga"
ObjectTemplate.setSniperSight 1
ObjectTemplate.setCrossHairType CHTNone

objectTemplate.aiTemplate SniperK98AI
rem ObjectTemplate.positionalSpeedInDof CRD_NONE/800/0/0
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.1/0/0
ObjectTemplate.soldierCameraPosition -0.02/-0.04/0.1
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.timeToNotAllowChange 0.25

Rem *** Deviation Begin *****

ObjectTemplate.velocity 745
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1.0/2.0/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.5/0.5/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0

ObjectTemplate.setFireDev 3.0 1.5 0.07
ObjectTemplate.setDevMod 1.5 0.9 1.25
ObjectTemplate.setMinDev 0
ObjectTemplate.setTurnDev 2.5 0.1 0.1 0.175
ObjectTemplate.setSpeedDev 4.0 0.3 0.25 0.21
ObjectTemplate.setMiscDev 3.5 3.5 0.095

Rem *** Deviation End *****

ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/k98.ssc

ObjectTemplate.createSkeleton animations/K98.ske
ObjectTemplate.useSkeletonPartAsMain K98
ObjectTemplate.addTemplate K98SniperLod

ObjectTemplate.addTemplate e_MuzzRifle
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.05/0.84
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate e_Shell792D
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.05/0.41
ObjectTemplate.setRotation 0/0/0


rem *** Objects ***
ObjectTemplate.create SimpleObject K98Trigger
ObjectTemplate.geometry K98Trigger

ObjectTemplate.create SimpleObject K98Load
ObjectTemplate.geometry K98Load

ObjectTemplate.create SimpleObject K98Scope
ObjectTemplate.geometry K98Scope

ObjectTemplate.create SimpleObject K98Clip
ObjectTemplate.geometry K98Clip

ObjectTemplate.create SimpleObject K98Simple
ObjectTemplate.geometry Shad_K98

ObjectTemplate.create AnimatedBundle K98Complex
ObjectTemplate.geometry K98
ObjectTemplate.hasDynamicShadow 1

ObjectTemplate.createSkeleton animations/K98.ske
ObjectTemplate.addTemplate K98Trigger
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate K98Load
ObjectTemplate.bindToSkeletonPart Load
ObjectTemplate.addTemplate K98Clip
ObjectTemplate.bindToSkeletonPart clip

ObjectTemplate.create LodObject K98Lod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate K98Complex
ObjectTemplate.addTemplate K98Simple

ObjectTemplate.create SimpleObject K98SniperSimple
ObjectTemplate.geometry Shad_K98_Scope

ObjectTemplate.create AnimatedBundle K98SniperComplex
ObjectTemplate.geometry K98
ObjectTemplate.createSkeleton animations/K98.ske
ObjectTemplate.addTemplate K98Trigger
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate K98Load
ObjectTemplate.bindToSkeletonPart Load
ObjectTemplate.addTemplate K98Scope
ObjectTemplate.bindToSkeletonPart SIKTE
ObjectTemplate.addTemplate K98Clip
ObjectTemplate.bindToSkeletonPart clip

ObjectTemplate.create LodObject K98SniperLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate K98SniperComplex
ObjectTemplate.addTemplate K98SniperSimple