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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Weapons/Axis/3/x----Mg42/Objects.con
ObjectTemplate.create HandFireArms Mg42
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate 7,92x57mmProjectile
ObjectTemplate.setTracerTemplate Tracer_7,92x57mmProjectile CRD_NONE/2/0/0
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 75
ObjectTemplate.numOfMag 2
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 25
objectTemplate.aiTemplate Mg42HAI
ObjectTemplate.zoomFov 0.7
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.1/0/0
ObjectTemplate.soldierCameraPosition -0.06/-0.04/-0.07
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.DelayToUse 1
ObjectTemplate.altFireOnce 1


Rem *** Deviation Begin *****

ObjectTemplate.velocity 762
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.2/0.4/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.1/0.1/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0


ObjectTemplate.setCrossHairType CHTCrossHair

ObjectTemplate.setFireDev 6.0 0.65 0.3
ObjectTemplate.setDevMod 1.8 1.7 0.9
ObjectTemplate.setMinDev 0.6
ObjectTemplate.setTurnDev 4.0 0.1 0.1 0.05
ObjectTemplate.setSpeedDev 6.0 0.3 0.25 0.1
ObjectTemplate.setMiscDev 4.0 3.5 0.05

Rem *** Deviation End *****

objectTemplate.heatAddWhenFire 0.03
objectTemplate.coolDownPerSec 0.4
objectTemplate.timeDelayOnOverHeat 2


ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/Mg42.ssc

ObjectTemplate.GUIIndex 3
ObjectTemplate.setHudAmmoType ATIconAndStrengthBar
ObjectTemplate.setAmmoIcon "Ammo/icon_MGAmmo_64x32.tga"
beginrem
ObjectTemplate.setAmmoBar "Ingame/magbar_mg_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/magbar_mg_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 64
ObjectTemplate.setAmomBarPosX 3
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 8
ObjectTemplate.setAmomBarTextPosY 4
endrem


ObjectTemplate.createSkeleton animations/Mg42.ske
ObjectTemplate.useSkeletonPartAsMain Mg42
ObjectTemplate.addTemplate Mg42Lod

ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.08/0.65
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate e_shell792mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.04/0.28
ObjectTemplate.setRotation 0/0/0

rem ** SimpleObjects

ObjectTemplate.create SimpleObject Mg42Trigger
ObjectTemplate.geometry

ObjectTemplate.create SimpleObject Mg42Mag
ObjectTemplate.geometry

ObjectTemplate.create SimpleObject Mg42Plupp
ObjectTemplate.geometry

ObjectTemplate.create SimpleObject Mg42Simple
ObjectTemplate.geometry MG42H_m1

ObjectTemplate.create AnimatedBundle Mg42Complex
ObjectTemplate.geometry MG42H_m1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate Mg34Bipod
ObjectTemplate.setPosition -0.0/0.026/0.689
ObjectTemplate.createSkeleton animations/Mg42.ske
ObjectTemplate.addTemplate Mg42Trigger
ObjectTemplate.bindToSkeletonPart trigger
ObjectTemplate.addTemplate Mg42Mag
ObjectTemplate.bindToSkeletonPart Mag


ObjectTemplate.create LodObject Mg42Lod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate Mg42Complex
ObjectTemplate.setPosition 0/-0.01/-0.15
ObjectTemplate.addTemplate Mg42Simple