This page is under construction
Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Weapons/Common/2/AmmoPack/Objects.con
ObjectTemplate.create HandFireArms AmmoPack
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.loadSoundScript Sounds/MedPack.ssc
ObjectTemplate.itemIndex 2
ObjectTemplate.magType 0
ObjectTemplate.numOfMag 1
ObjectTemplate.magSize 0
ObjectTemplate.GUIIndex 9
ObjectTemplate.setHudAmmoType ATIconAndHeatBar
ObjectTemplate.setAmmoIcon "Ammo/Icon_medkit_64x32.tga"
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setHasMag 0
ObjectTemplate.aitemplate AmmoPackAI
ObjectTemplate.soldierCameraPosition 0/-0.05/0.3
ObjectTemplate.AmmoType 0

rem *** Recover time
ObjectTemplate.reloadtime 0
rem *** Use medpack time
ObjectTemplate.roundOfFire 0.001

ObjectTemplate.autoReload 0
ObjectTemplate.createSkeleton animations/MedPack.ske
ObjectTemplate.useSkeletonPartAsMain base
ObjectTemplate.addTemplate AmmoPackLod

rem *** Objects ***
ObjectTemplate.create SimpleObject AmmoPackSimple
ObjectTemplate.geometry Shad_MedPack

ObjectTemplate.create AnimatedBundle AmmoPackComplex
ObjectTemplate.geometry MedPack
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate OfficerSupplyDepot
ObjectTemplate.createSkeleton animations/MedPack.ske

ObjectTemplate.create LodObject AmmoPackLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate AmmoPackComplex
ObjectTemplate.addTemplate AmmoPackSimple

ObjectTemplate.create SupplyDepot OfficerSupplyDepot
ObjectTemplate.radius 2
ObjectTemplate.team 0
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 1 400 15 0
ObjectTemplate.addAmmoType 2 20 1.2 0
ObjectTemplate.addAmmoType 3 10 1.2 0
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1
ObjectTemplate.loadSoundScript ../../../Common/Sounds/SupplyDepot.ssc