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Archives/bf1942/levels/GC_Flood_Plains.rfa
bf1942/levels/GC_Flood_Plains/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = GCMOD\levels\GC_Flood_Plains\Textures\env_GC_Flood_Plains_04.dds
NegativeX = GCMOD\levels\GC_Flood_Plains\Textures\env_GC_Flood_Plains_02.dds
PositiveY = GCMOD\levels\GC_Flood_Plains\Textures\env_GC_Flood_Plains_05.dds
NegativeY = GCMOD\levels\GC_Flood_Plains\Textures\env_GC_Flood_Plains_06.dds
PositiveZ = GCMOD\levels\GC_Flood_Plains\Textures\env_GC_Flood_Plains_03.dds
NegativeZ = GCMOD\levels\GC_Flood_Plains\Textures\env_GC_Flood_Plains_01.dds