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archives/bf1942/levels/Building_Warfare.rfa
bf1942/levels/Building_Warfare/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Building_Warfare\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.098039/0.098039/0.098039
renderer.ambientColor 0.117647/0.109804/0.117647
renderer.diffuseColor 0.349020/0.298039/0.200000
renderer.specularColor 0.298039/0.298039/0.298039
renderer.vertexFogEnable 1
renderer.fogColorVec 0.680000/0.620000/0.550000
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath Texture/Default

shadow.shadowColor 0.550000

Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 NVASoldier
game.setKit 1 0 NVA_Rifleman
game.setKit 1 1 NVA_Assault
game.setKit 1 2 NVA_Scout
game.setKit 1 3 NVA_AT
game.setKit 1 4 NVA_Engineer

game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Rifleman
game.setKit 2 1 US_Assault
game.setKit 2 2 US_Scout
game.setKit 2 3 US_AT
game.setKit 2 4 US_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 481.624023/154.211517/260.914612
game.setBeforeSpawnCameraPosition 2 481.624023/154.211517/260.914612