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archives/bf1942/levels/Building_Warfare.rfa
bf1942/levels/Building_Warfare/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = EOD\levels\Building_Warfare\Textures\env_Building_Warfare_04.dds
NegativeX = EOD\levels\Building_Warfare\Textures\env_Building_Warfare_02.dds
PositiveY = EOD\levels\Building_Warfare\Textures\env_Building_Warfare_05.dds
NegativeY = EOD\levels\Building_Warfare\Textures\env_Building_Warfare_06.dds
PositiveZ = EOD\levels\Building_Warfare\Textures\env_Building_Warfare_03.dds
NegativeZ = EOD\levels\Building_Warfare\Textures\env_Building_Warfare_01.dds