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Archives/bf1942/Levels/MERCS_Fighting_Ground.rfa
bf1942/levels/MERCS_Fighting_Ground/AI/conditions.con
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------

rem *** Create Conditions ***

rem *** El Alamein ***


rem ** common **

aiStrategy.createConstantCondition timeCond Fuzzy EqualSmaller Friendly StartTime 200
aiStrategy.setConditionStrength AdvisoryNegative
aiStrategy.setIsAbortCondition 1

rem ** flank **

aiStrategy.createConstantCondition flankCond Crisp EqualGreater Enemy Front 2
aiStrategy.setConditionStrength Required


rem ** broad **

aiStrategy.createConstantCondition broadCond Crisp EqualGreater Enemy Front 1
aiStrategy.setConditionStrength Required


rem ** breakOut **

aiStrategy.createConstantCondition oneCPCond Crisp EqualSmaller Friendly ControlPoint 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition fourEnemyCPCond Crisp EqualGreater Enemy ControlPoint 4
aiStrategy.setConditionStrength Required


rem ** cleanUp **

aiStrategy.createConstantCondition noEnemyBaseCond Crisp Equal Enemy Base 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition dominatingCond Crisp EqualSmaller Enemy ControlPoint 1
aiStrategy.setConditionStrength Required


rem ----------------------------------------------------------------------------
endIf