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Archives/bf1942/Levels/Midnight_at_Berlin.rfa
bf1942/levels/Midnight_at_Berlin/standardMesh/churcfencestop_m1.rs
subshader "churcfencestop_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/CHSTN4_S";
}
subshader "churcfencestop_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/CHDRT1_S";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/CHSTN4_S";
}
subshader "churcfencestop_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/CHDRT1_S";
}