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Archives/bf1942/Levels/operation_moose.rfa
bf1942/levels/Operation_Moose/ctf/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (C:\Program Files\EA GAMES\Battlefield 1942\Mods\DesertCombat\bf1942\levels\Operation_Moose/ctf/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- Iraq_Main_Base ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Iraq_Main_Base
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Moose_Island_HeadQuarters
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 40
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- SouthEast_Beach ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint SouthEast_Beach
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName SouthEast_Beach
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Lagoon ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Lagoon
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Lagoon
ObjectTemplate.radius 5
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile
rem (C:\Program Files\EA GAMES\Battlefield 1942\Mods\DesertCombat\bf1942\levels\Operation_Moose/ctf/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- Iraq_Main_Base ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Iraq_Main_Base
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Moose_Island_HeadQuarters
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 40
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- SouthEast_Beach ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint SouthEast_Beach
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName SouthEast_Beach
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Lagoon ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Lagoon
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Lagoon
ObjectTemplate.radius 5
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile