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Archives/bf1942/Levels/operation_moose.rfa
bf1942/levels/Operation_Moose/standardMesh/snipertent_hand.rs
subshader "snipertent_hand_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "Texture/snipertent_hand";
}
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "Texture/snipertent_hand";
}