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Archives/bf1942/levels/Battle_over_Britain.rfa
bf1942/levels/Battle_over_Britain/StandardMesh/Sky_Britain_M1.rs
subshader "Sky_Bulge_M1_Material0" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_05";
}
subshader "Sky_Bulge_M1_Material1" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_06";
}
subshader "Sky_Bulge_M1_Material2" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_01";
}
subshader "Sky_Bulge_M1_Material3" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_02";
}
subshader "Sky_Bulge_M1_Material4" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_03";
}
subshader "Sky_Bulge_M1_Material5" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_04";
}
{
lighting false;
texture "texture/Sky_Britain_05";
}
subshader "Sky_Bulge_M1_Material1" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_06";
}
subshader "Sky_Bulge_M1_Material2" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_01";
}
subshader "Sky_Bulge_M1_Material3" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_02";
}
subshader "Sky_Bulge_M1_Material4" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_03";
}
subshader "Sky_Bulge_M1_Material5" "StandardMesh/Default"
{
lighting false;
texture "texture/Sky_Britain_04";
}