This page is under construction
Archives/bf1942/levels/Berlin-1945-Outskirts.rfa
bf1942/levels/Berlin-1945-Outskirts/animations/AnimationStatesMod.con
rem ***Smoke Grenade 1pAnimationTweaking
AnimationStateMachine.set1pAnimationSpeed Ub_Standsmoke_RDG1_grey 0.1
AnimationStateMachine.set1pAnimationSpeed Ub_Turnsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_StandAimsmoke_RDG1_grey 0.1
AnimationStateMachine.set1pAnimationSpeed Ub_WalkForwardsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_WalkBackwardsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_RunForwardsmoke_RDG1_grey 1.44
AnimationStateMachine.set1pAnimationSpeed Ub_RunBackwardsmoke_RDG1_grey 1.44
AnimationStateMachine.set1pAnimationSpeed Ub_StrafeLeftsmoke_RDG1_grey 1.44
AnimationStateMachine.set1pAnimationSpeed Ub_StrafeRightsmoke_RDG1_grey 1.44
AnimationStateMachine.set1pAnimationSpeed Ub_StandJumpsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_RunJumpsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Firesmoke_RDG1_grey 0.74
AnimationStateMachine.set1pAnimationSpeed Ub_LieFiresmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_Idlesmoke_RDG1_grey1 0.86
AnimationStateMachine.set1pAnimationSpeed Ub_Idlesmoke_RDG1_grey2 0.82
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlesmoke_RDG1_grey1 0.86
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchIdlesmoke_RDG1_grey2 0.82
AnimationStateMachine.set1pAnimationSpeed Ub_Crouchsmoke_RDG1_grey 0.40
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchTurnsmoke_RDG1_grey 0.50
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchForwardsmoke_RDG1_grey 0.67
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchBackwardsmoke_RDG1_grey 0.67
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchStrafeLeftsmoke_RDG1_grey 0.67
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchStrafeRightsmoke_RDG1_grey 0.67
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchToLiesmoke_RDG1_grey 2.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieToCrouchsmoke_RDG1_grey 2.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieToStandsmoke_RDG1_grey 2.00
AnimationStateMachine.set1pAnimationSpeed Ub_Liesmoke_RDG1_grey 0.20
AnimationStateMachine.set1pAnimationSpeed Ub_LieForwardsmoke_RDG1_grey 0.62
AnimationStateMachine.set1pAnimationSpeed Ub_LieBackwardsmoke_RDG1_grey 0.62
AnimationStateMachine.set1pAnimationSpeed Ub_LieTurnLeftsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieTurnRightsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieStrafeLeftsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieStrafeRightsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_RunStandToLiesmoke_RDG1_grey 1.50
AnimationStateMachine.set1pAnimationSpeed Ub_StandRaiseWeaponsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_CrouchRaiseWeaponsmoke_RDG1_grey 1.00
AnimationStateMachine.set1pAnimationSpeed Ub_LieRaiseWeaponsmoke_RDG1_grey 1.00

rem ***Smoke Grenade 3pAnimationTweaking
AnimationStateMachine.set3pAnimationSpeed Ub_Standsmoke_RDG1_grey 0.60
AnimationStateMachine.set3pAnimationSpeed Ub_Turnsmoke_RDG1_grey 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_StandAimsmoke_RDG1_grey 0.80
AnimationStateMachine.set3pAnimationSpeed Ub_WalkForwardsmoke_RDG1_grey 1.0
AnimationStateMachine.set3pAnimationSpeed Ub_WalkBackwardsmoke_RDG1_grey -1.0
AnimationStateMachine.set3pAnimationSpeed Ub_RunForwardsmoke_RDG1_grey 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_RunBackwardsmoke_RDG1_grey -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_StrafeLeftsmoke_RDG1_grey 1.30
AnimationStateMachine.set3pAnimationSpeed Ub_StrafeRightsmoke_RDG1_grey 1.30
AnimationStateMachine.set3pAnimationSpeed Ub_StandJumpsmoke_RDG1_grey 1.10
AnimationStateMachine.set3pAnimationSpeed Ub_RunJumpsmoke_RDG1_grey 1.22
AnimationStateMachine.set3pAnimationSpeed Ub_Firesmoke_RDG1_grey 0.70
AnimationStateMachine.set3pAnimationSpeed Ub_LieFiresmoke_RDG1_grey 0.70
AnimationStateMachine.set3pAnimationSpeed Ub_Idlesmoke_RDG1_grey1 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Idlesmoke_RDG1_grey2 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlesmoke_RDG1_grey1 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchIdlesmoke_RDG1_grey2 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_Crouchsmoke_RDG1_grey 0.80
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchTurnsmoke_RDG1_grey 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchForwardsmoke_RDG1_grey 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchBackwardsmoke_RDG1_grey -1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchStrafeLeftsmoke_RDG1_grey 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchStrafeRightsmoke_RDG1_grey 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchToLiesmoke_RDG1_grey 1.60
AnimationStateMachine.set3pAnimationSpeed Ub_LieToCrouchsmoke_RDG1_grey -2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieToStandsmoke_RDG1_grey -3.00
AnimationStateMachine.set3pAnimationSpeed Ub_Liesmoke_RDG1_grey 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieForwardsmoke_RDG1_grey 1.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieBackwardsmoke_RDG1_grey -0.80
AnimationStateMachine.set3pAnimationSpeed Ub_LieTurnLeftsmoke_RDG1_grey 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieTurnRightsmoke_RDG1_grey 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieStrafeLeftsmoke_RDG1_grey 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_LieStrafeRightsmoke_RDG1_grey 2.00
AnimationStateMachine.set3pAnimationSpeed Ub_RunStandToLiesmoke_RDG1_grey 1.40
AnimationStateMachine.set3pAnimationSpeed Ub_StandRaiseWeaponsmoke_RDG1_grey -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_CrouchRaiseWeaponsmoke_RDG1_grey -1.60
AnimationStateMachine.set3pAnimationSpeed Ub_LieRaiseWeaponsmoke_RDG1_grey -1.60

rem ***Smoke GrenadeMiscAnimationTweaking

AnimationStateMachine.set3pAnimationSpeed WeaponReloadsmoke_RDG1_grey 0.40
AnimationStateMachine.set3pAnimationSpeed WeaponFiresmoke_RDG1_grey 0.74
AnimationStateMachine.set3pAnimationSpeed Weaponsmoke_RDG1_greyReset 1.00

rem *** Smoke grenade Camera Shakek

AnimationStateMachine.setactiveState Ub_Firesmoke_RDG1_grey
AnimationStateMachine.setCameraShakeRoll 0 0 800.0
AnimationStateMachine.setCameraShakePitch 0 0 900.0

AnimationStateMachine.setactiveState Ub_LieFiresmoke_RDG1_grey
AnimationStateMachine.setCameraShakeRoll 0 0 800.0
AnimationStateMachine.setCameraShakePitch 0 0 900.0

rem *** Animations to make the sprint in the Allies Grenade move.

rem *** Smoke grenade ***

rem *** Stand ***
AnimationStateMachine.createState Ub_StandResetRaiseWeaponsmoke_RDG1_grey
AnimationStateMachine.resetSkeleton
AnimationStateMachine.addTransitionWhenDone Ub_StandRaiseWeaponsmoke_RDG1_grey

AnimationStateMachine.setActiveState Ub_StandRaiseWeaponsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyDeploy

rem *** Crouch **
AnimationStateMachine.createState Ub_CrouchResetRaiseWeaponsmoke_RDG1_grey
AnimationStateMachine.resetSkeleton
AnimationStateMachine.addTransitionWhenDone Ub_CrouchRaiseWeaponsmoke_RDG1_grey

AnimationStateMachine.setActiveState Ub_CrouchRaiseWeaponsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyDeploy

rem *** Lie ***
AnimationStateMachine.createState Ub_LieResetRaiseWeaponsmoke_RDG1_grey
AnimationStateMachine.resetSkeleton
AnimationStateMachine.addTransitionWhenDone Ub_LieRaiseWeaponsmoke_RDG1_grey

AnimationStateMachine.setActiveState Ub_LieRaiseWeaponsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyDeploy

AnimationStateMachine.setActiveState Ub_Idlesmoke_RDG1_grey1
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyIdle1

AnimationStateMachine.createState Weaponsmoke_RDG1_greyIdle1
AnimationStateMachine.addAnimation Animations/Weapons/GrenadeAllies/GrenadeAlliesIdle1.baf 0.86 c_AsmPlayOnce

AnimationStateMachine.setActiveState Ub_Firesmoke_RDG1_grey
AnimationStateMachine.addTransitionWhenDone Ub_StandResetRaiseWeaponsmoke_RDG1_grey
AnimationStateMachine.setActiveState Ub_Firesmoke_RDG1_grey
AnimationStateMachine.addTransitionWhenDone Ub_StandResetRaiseWeaponsmoke_RDG1_grey

AnimationStateMachine.setActiveState Ub_LieFiresmoke_RDG1_grey
AnimationStateMachine.addTransitionWhenDone Ub_LieResetRaiseWeaponsmoke_RDG1_grey
AnimationStateMachine.setActiveState Ub_LieFiresmoke_RDG1_grey
AnimationStateMachine.addTransitionWhenDone Ub_LieResetRaiseWeaponsmoke_RDG1_grey

AnimationStateMachine.setActiveState Ub_Firesmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmFaceState FaceFire1

AnimationStateMachine.setActiveState Ub_LieFiresmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmFaceState FaceFire1

rem *** Animations to make the sprint in the smoke_RDG1_grey move.

AnimationStateMachine.setActiveState Ub_Standsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyStand

AnimationStateMachine.setActiveState Ub_StandAimsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyStand

AnimationStateMachine.setActiveState Ub_StrafeRightsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyRun

AnimationStateMachine.setActiveState Ub_StrafeLeftsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyRun

AnimationStateMachine.setActiveState Ub_RunForwardsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyRun

AnimationStateMachine.setActiveState Ub_RunBackwardsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyRun

AnimationStateMachine.setActiveState Ub_WalkForwardsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyWalk

AnimationStateMachine.setActiveState Ub_WalkBackwardsmoke_RDG1_grey
AnimationStateMachine.setOtherState c_AsmWeaponState Weaponsmoke_RDG1_greyWalk


AnimationStateMachine.createState Weaponsmoke_RDG1_greyRun
AnimationStateMachine.addAnimation Animations/Weapons/GrenadeAllies/GrenadeAlliesRun.baf 1.45 c_AsmPlayLooping

AnimationStateMachine.createState Weaponsmoke_RDG1_greyWalk
AnimationStateMachine.addAnimation Animations/Weapons/GrenadeAllies/GrenadeAlliesRun.baf 1.0 c_AsmPlayLooping

AnimationStateMachine.createState Weaponsmoke_RDG1_greyStand
AnimationStateMachine.addAnimation Animations/Weapons/GrenadeAllies/GrenadeAlliesStand.baf 0.4 c_AsmPlayLooping