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Archives/BF1942/levels/dagl_bridge_nights.rfa
bf1942/levels/DAGL_Bridge_Nights/Objects/Buildings/Common/BN-clouds1_m1/objects.con
ObjectTemplate.create Bundle BN-clouds1_m1
ObjectTemplate.geometry Nothinghere
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.aiTemplate BN-clouds1AI
ObjectTemplate.addTemplate BN-clouds1_rotating
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.create RotationalBundle BN-clouds1_rotating
ObjectTemplate.geometry BN-clouds1_m1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed -.2/0/0
ObjectTemplate.setAcceleration .1/0/0
ObjectTemplate.setContinousRotationSpeed -.2/0/0
ObjectTemplate.geometry Nothinghere
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.aiTemplate BN-clouds1AI
ObjectTemplate.addTemplate BN-clouds1_rotating
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.create RotationalBundle BN-clouds1_rotating
ObjectTemplate.geometry BN-clouds1_m1
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed -.2/0/0
ObjectTemplate.setAcceleration .1/0/0
ObjectTemplate.setContinousRotationSpeed -.2/0/0