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Archives/BF1942/levels/dagl_bridge_nights.rfa
bf1942/levels/DAGL_Bridge_Nights/standardmesh/urb_aptwallb1_m1.rs
subshader "urb_aptwallb1_m1_Material0" "StandardMesh/Default"
{
lighting true;
remmaterialDiffuse 0.588235 0.588235 0.588235;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/city_apt-sidewalk-wall";
}
{
lighting true;
remmaterialDiffuse 0.588235 0.588235 0.588235;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/city_apt-sidewalk-wall";
}