This page is under construction
Archives/bf1942/levels/D Day Omaha/D_DAY_OMAHA.rfa
bf1942/levels/D_DAY_OMAHA/Objects/WeatherFX/Objects.con
ObjectTemplate.create Bundle LightSnow
ObjectTemplate.SetHasCollisionPhysics 0

ObjectTemplate.addTemplate e_lightsnow
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/30/0
ObjectTemplate.setRotation 0/0/0

rem ===========================================

ObjectTemplate.create Bundle TwirlingSnow
ObjectTemplate.SetHasCollisionPhysics 0

ObjectTemplate.addTemplate e_twirlsnow
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/30/0
ObjectTemplate.setRotation 0/0/0

rem ===========================================

ObjectTemplate.create Bundle LightRain
ObjectTemplate.SetHasCollisionPhysics 0

ObjectTemplate.addTemplate e_lightrain
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/30/0
ObjectTemplate.setRotation 0/0/0

rem ===========================================

ObjectTemplate.create Bundle DrivingRain
ObjectTemplate.SetHasCollisionPhysics 0

ObjectTemplate.addTemplate e_drivingrain
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/40/0
ObjectTemplate.setRotation 0/0/0

rem ===========================================