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Archives/bf1942/levels/D Day Omaha/D_DAY_OMAHA.rfa
bf1942/levels/D_DAY_OMAHA/TDM/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (C:\Program Files\EA GAMES\Battlefield 1942\Mods\WarFront\bf1942\levels\D_DAY_OMAHA/tdm/ControlPointTemplates.con)

NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- village ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint village
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Village
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- axisbase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint axisbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Axis_Home_Base
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- bunker1 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint bunker1
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName BunkerWest
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- alliedbase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint alliedbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Allied_Home_Base
ObjectTemplate.radius 0
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.onlyTakableByTeam 2
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- bunker2 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint bunker2
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName BunkerWest
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- beach ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint beach
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Beach
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem EndOfFile