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Archives/bf1942/levels/gulfwar2.rfa
bf1942/levels/GulfWar2/STANDARDMESH/lm3_m1.rs
subshader "lm3_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588235 0.588235 0.588235;
   lightingSpecular false;
   texture "bf1942/levels/Gulfwar2/Texture/LM3_M1";
}