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Archives/Bf1942/Levels/Level RTR_OST/RTR_OST.rfa
bf1942/levels/RTR_OST/ctf/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (C:\Programme\EA GAMES\Battlefield 1942\Mods\Xpack1\bf1942\levels\RTR_OST/ctf/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- PAK2 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint PAK2
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point1
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- PIONIER ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint PIONIER
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point2
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- STURMTRUPP ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint STURMTRUPP
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point3
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- FLANKE ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint FLANKE
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point1
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile
rem (C:\Programme\EA GAMES\Battlefield 1942\Mods\Xpack1\bf1942\levels\RTR_OST/ctf/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- PAK2 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint PAK2
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point1
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- PIONIER ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint PIONIER
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point2
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- STURMTRUPP ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint STURMTRUPP
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point3
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- FLANKE ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint FLANKE
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point1
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile