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Archives/Bf1942/Levels/Big Omaha Beach/Big_Omaha_Beach.rfa
bf1942/levels/BIG_OMAHA_BEACH/ai/prerequisites.con
rem *** Create Prerequisites ***
rem *** Omaha Beach ***
rem ** American **
aiStrategy.createPrerequisite landPrereq
aiStrategy.addCondition noCPCond 10.0
aiStrategy.createPrerequisite westWallPrereq
aiStrategy.addCondition minTwoEnemyCentreCond 8.0
rem aiStrategy.addCondition timeCond 0.1
aiStrategy.createPrerequisite eastWallPrereq
aiStrategy.addCondition minTwoEnemyCentreCond 20.0
rem aiStrategy.addCondition timeCond 0.1
aiStrategy.createPrerequisite wallPrereq
aiStrategy.addCondition maxThreeEnemyCentreCond 15.0
rem aiStrategy.addCondition oneEnemyStrongPointCond 5.0
aiStrategy.createPrerequisite cityPrereq
aiStrategy.addCondition minTwoFriendlyCPCond 10.0
rem ** German **
aiStrategy.createPrerequisite beachDefencePrereq
aiStrategy.addCondition maxTwoEnemyAreasCond 10.0
aiStrategy.createPrerequisite wallRepulsePrereq
aiStrategy.addCondition maxEightEnemyAreasCond 5.0
aiStrategy.addCondition noEnemyCloseCond 2.0
aiStrategy.addCondition noEnemyBaseCond 2.0
aiStrategy.addCondition minFourEnemyAreasCond 1.0
aiStrategy.createPrerequisite retakePrereq
aiStrategy.addCondition maxOneCPCond 4.0
rem *** Omaha Beach ***
rem ** American **
aiStrategy.createPrerequisite landPrereq
aiStrategy.addCondition noCPCond 10.0
aiStrategy.createPrerequisite westWallPrereq
aiStrategy.addCondition minTwoEnemyCentreCond 8.0
rem aiStrategy.addCondition timeCond 0.1
aiStrategy.createPrerequisite eastWallPrereq
aiStrategy.addCondition minTwoEnemyCentreCond 20.0
rem aiStrategy.addCondition timeCond 0.1
aiStrategy.createPrerequisite wallPrereq
aiStrategy.addCondition maxThreeEnemyCentreCond 15.0
rem aiStrategy.addCondition oneEnemyStrongPointCond 5.0
aiStrategy.createPrerequisite cityPrereq
aiStrategy.addCondition minTwoFriendlyCPCond 10.0
rem ** German **
aiStrategy.createPrerequisite beachDefencePrereq
aiStrategy.addCondition maxTwoEnemyAreasCond 10.0
aiStrategy.createPrerequisite wallRepulsePrereq
aiStrategy.addCondition maxEightEnemyAreasCond 5.0
aiStrategy.addCondition noEnemyCloseCond 2.0
aiStrategy.addCondition noEnemyBaseCond 2.0
aiStrategy.addCondition minFourEnemyAreasCond 1.0
aiStrategy.createPrerequisite retakePrereq
aiStrategy.addCondition maxOneCPCond 4.0