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Archives/bf1942/Levels/Operation_Widgeon.rfa
bf1942/levels/Operation_Widgeon/Objects/e_richoMetal_Smoke1/Effects.con
rem *** Em_richoMetal_Smoke ***
ObjectTemplate.create Emitter Em_richoMetal_Smoke1
ObjectTemplate.template Fx_richoMetal_Smoke
ObjectTemplate.looping 1
ObjectTemplate.startProbability 1
ObjectTemplate.lodDistance 150
ObjectTemplate.timeToLive CRD_NONE/2/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.relativePositionInUp CRD_NONE/0.1/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/0/0.05/0
ObjectTemplate.positionalSpeedInUp CRD_NONE/1/0/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/0/0.02/0
rem *** Fx_richoMetal_Smoke ***
ObjectTemplate.create SpriteParticle Fx_richoMetal_Smoke1
ObjectTemplate.timeToLive CRD_UNIFORM/1/1/0
ObjectTemplate.size CRD_UNIFORM/1/0.6/0
ObjectTemplate.gravityModifier CRD_UNIFORM/0.05/-0.05/0
ObjectTemplate.drag CRD_NONE/2/0/0
ObjectTemplate.sizeOverTime 0/0.090014|48/0.220038|100/0.599963
ObjectTemplate.texture e_muz1_I
ObjectTemplate.initRotation CRD_UNIFORM/0/180/1
ObjectTemplate.XYSizeRatio CRD_NONE/1/0/0
ObjectTemplate.destBlendMode BMOne
ObjectTemplate.rotationSpeed CRD_UNIFORM/20/50/1
ObjectTemplate.colorRGBAOverTime 0/204/200/176/102|100/128/128/128/0