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Archives/bf1942/levels/most recently added/maps - no documentation/not_berlin.rfa
bf1942/levels/not_berlin/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
if v_arg1 == host
run Ctf/ObjectSpawns
object.create GEBase
Object.absolutePosition 1697.61/38.31/1781.07
Object.rotation 0/0/0
object.create GEBase
Object.absolutePosition 1697.61/38.31/1781.07
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 1697.61/38.31/1781.07
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 1697.61/38.31/1781.07
Object.rotation 0/0/0
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
if v_arg1 == host
run Ctf/ObjectSpawns
object.create GEBase
Object.absolutePosition 1697.61/38.31/1781.07
Object.rotation 0/0/0
object.create GEBase
Object.absolutePosition 1697.61/38.31/1781.07
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 1697.61/38.31/1781.07
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 1697.61/38.31/1781.07
Object.rotation 0/0/0
endIf