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Archives/bf1942/levels/most recently added/maps - no documentation/drx_slaughterhouse.rfa
bf1942/levels/DRX_SlaughterHouse/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
if v_arg1 == host
run Ctf/ObjectSpawns
object.create GEBase
Object.absolutePosition 446.35/67.95/726.44
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 446.13/67.87/864.25
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 446.35/67.95/726.44
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 446.13/67.87/864.25
Object.rotation 0/0/0
endIf