This page is under construction
Archives/bf1942/levels/map packs - no documentation/pro/Battle_for_Korsun_Pro.rfa
bf1942/levels/Battle_for_Korsun_Pro/StandardMesh/pak40_barrel_M1.rs
subshader "PAK40_barrel_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1 1 1;
   materialSpecular 0.0666667 0.0666667 0.0666667;
   materialSpecularPower 12.5;
   transparent true;
   twosided true;
   envmap true;
   texture "texture/pak40_gun_J";
}