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Archives/bf1942/levels/Infantry_Map_Pack#1/Town_square_nights.rfa
bf1942/levels/Town_square_nights/Objects/WindowsPlanks/Objects.con
ObjectTemplate.create SimpleObject Plank_a_m1
ObjectTemplate.geometry Plank_a_m1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject Plank_b_m1
ObjectTemplate.geometry Plank_b_m1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject Planks_a1_m1
ObjectTemplate.geometry Planks_a1_m1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject Planks_a2_m1
ObjectTemplate.geometry Planks_a2_m1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject Planks_a3_m1
ObjectTemplate.geometry Planks_a3_m1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject Planks_a4_m1
ObjectTemplate.geometry Planks_a4_m1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject Planks_b1_m1
ObjectTemplate.geometry Planks_b1_m1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject Planks_b2_m1
ObjectTemplate.geometry Planks_b2_m1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject Planks_b3_m1
ObjectTemplate.geometry Planks_b3_m1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject Planks_b4_m1
ObjectTemplate.geometry Planks_b4_m1
ObjectTemplate.setHasCollisionPhysics 1