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Archives/bf1942/levels/Infantry_Map_Pack#1/Town_square_nights.rfa
bf1942/levels/Town_square_nights/Standardmesh/sidewalkI_m1.rs
subshader "sidewalkI_m1_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/SBRID3_S";
}
subshader "sidewalkI_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/swalk_02_o";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/SBRID3_S";
}
subshader "sidewalkI_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/swalk_02_o";
}