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Archives/bf1942/levels/Infantry_Map_Pack#1/Town_square_nights.rfa
bf1942/levels/Town_square_nights/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_04.dds NegativeX = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_02.dds PositiveY = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_05.dds NegativeY = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_06.dds PositiveZ = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_03.dds NegativeZ = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_01.dds