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Archives/bf1942/levels/Infantry_Map_Pack#1/Town_square_nights.rfa
bf1942/levels/Town_square_nights/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_04.dds
NegativeX = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_02.dds
PositiveY = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_05.dds
NegativeY = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_06.dds
PositiveZ = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_03.dds
NegativeZ = InfMod\levels\Town_square_nights\Textures\env_Town_square_nights_01.dds