This page is under construction
Archives/bf1942/levels/Infantry_Map_Pack#1/After_The_Storm.rfa
bf1942/levels/After_The_Storm/Objects/Hiryu/Objects.con


rem *** Hiryu ***
ObjectTemplate.create PlayerControlObject Hiryu
ObjectTemplate.setNetworkableInfo ShokakuBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.drag 1.97
ObjectTemplate.mass 25000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 350
ObjectTemplate.maxhitpoints 600
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 100
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 1
ObjectTemplate.dontClearTeamOnExit 0
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 21/10/-2
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 22/10/8
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 21/10/-2
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 22/10/8
ObjectTemplate.addArmorEffect 300 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 150 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 10/2/-115
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/120
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -10/2/-115
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/2/85
ObjectTemplate.aiTemplate Shokaku
rem -------------------------------------
ObjectTemplate.addTemplate lodHiryu
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 0/11/130
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -7.999/11/60
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 8/11/60
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -9.999/11/0
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 10/11/0
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -7.999/11/-59.999
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 8/11/-59.999
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 0/11/-129.999
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 15.39/17.93/35.77 180/0/0
ObjectTemplate.GUIIndex 94
ObjectTemplate.setVehicleIcon "Vehicle/Icon_shokaku.tga"
ObjectTemplate.setVehicleIconPos 65/85
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64


rem *** lodShokaku ***
ObjectTemplate.create LodObject lodHiryu
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate HiryuComplex
ObjectTemplate.addTemplate ShokakuSimple
rem -------------------------------------
ObjectTemplate.lodSelector ShokakuLodSelector


rem *** ShokakuComplex ***
ObjectTemplate.create Bundle HiryuComplex
rem ObjectTemplate.setNetworkableInfo ShokakuBodyInfo
ObjectTemplate.geometry Shokaku_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ShokakuRudder
ObjectTemplate.setPosition 0/-6/-110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate ShokakuHullWing
ObjectTemplate.setPosition 0/-6/110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 11.1/8.8/69.264
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 11.7/8.8/58.12
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 11.7/8.8/58.12
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 12.02/8.55/49.9
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 11.32/10.7/49
ObjectTemplate.setRotation -103/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 11/12.92/46.4
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 10.59/13.01/31.22
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 15.62/10.8/15.5
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -15.699/10.45/23
ObjectTemplate.setRotation 90/0/0
rem trappa
ObjectTemplate.addTemplate ShipStair01
ObjectTemplate.setPosition -12.097/7.94/58.025
ObjectTemplate.setRotation 16/0/0
ObjectTemplate.addTemplate ShipStair01
ObjectTemplate.setPosition -11.577/7.98/69.445
ObjectTemplate.setRotation 171/0/0
rem
ObjectTemplate.addTemplate ShipLadder04
ObjectTemplate.setPosition -12.399/9.6/49.9
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ShipLadder04
ObjectTemplate.setPosition 14.3/9.93/-42.318
ObjectTemplate.setRotation -2.999/0/0.02
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -12.869/7.45/-65.429
ObjectTemplate.setRotation 11/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -13.369/10.15/-59.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -16.168/7.4/-46.148
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -12.967/7.4/-54.347
ObjectTemplate.setRotation 158/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 13.49/15.84/31.61
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 9.79/18.69/36.45
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 15.331/10.32/-79.028
ObjectTemplate.setRotation -88/0/0
rem after the storm

rem -------------------------------------

rem *** ShokakuSimple ***
ObjectTemplate.create SimpleObject ShokakuSimple
ObjectTemplate.geometry Shokaku_L1


rem *** ShokakuLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 ShokakuLodSelector
LodSelectorTemplate.addLodDistance 700