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Archives/bf1942/levels/Infantry_Map_Pack#1/After_The_Storm.rfa
bf1942/levels/After_The_Storm/Objects/Hornet/Objects.con


rem *** Hornet ***
ObjectTemplate.create PlayerControlObject Hornet
ObjectTemplate.setNetworkableInfo EnterpriseBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.drag 2.6
ObjectTemplate.mass 25000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 350
ObjectTemplate.maxhitpoints 600
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 100
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 1
ObjectTemplate.dontClearTeamOnExit 0
ObjectTemplate.addArmorEffect 300 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 150 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 10/2/-125
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/125
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -10/2/-125
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/2/85
ObjectTemplate.aiTemplate Enterprise
rem -------------------------------------
ObjectTemplate.addTemplate lodHornet
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 0/14.8/140
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -14/14.8/70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 14/14.8/70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -17/14.8/0
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 17/14.8/0
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -14/14.8/-70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 14/14.8/-70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 0/14.8/-140
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 5/28/10 0/0/0
ObjectTemplate.GUIIndex 35
ObjectTemplate.setVehicleIcon "Vehicle/Icon_enterprise.tga"
ObjectTemplate.setVehicleIconPos 45/65
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64

rem *** lodEnterprise ***
ObjectTemplate.create LodObject lodHornet
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate HornetComplex
ObjectTemplate.addTemplate EnterpriseSimple
rem -------------------------------------
ObjectTemplate.lodSelector EnterpriseLodSelector


rem *** EnterpriseComplex ***
ObjectTemplate.create Bundle HornetComplex
rem ObjectTemplate.setNetworkableInfo EnterpriseBodyInfo
ObjectTemplate.geometry Enterprise_hull_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Enterprise_Rudder1
ObjectTemplate.setPosition 0/-6/-110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_HullWing
ObjectTemplate.setPosition 0/-6/110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_rod
ObjectTemplate.setPosition 0.649/-5.017/-126.06
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -15.489/15.935/-51.694
ObjectTemplate.setRotation -90/4/0
rem after the storm

rem -------------------------------------

rem *** Enterprise_hatch ***
ObjectTemplate.create SimpleObject Enterprise_hatch
ObjectTemplate.geometry Enterprise_hatch_m1


rem *** Enterprise_rod ***
ObjectTemplate.create RotationalBundle Enterprise_rod
ObjectTemplate.geometry enterprise_rod_m1
ObjectTemplate.setMinRotation -20/0/0
ObjectTemplate.setMaxRotation 20/0/0
ObjectTemplate.setMaxSpeed 20/90/90
ObjectTemplate.setAcceleration 10/-10/10

rem *** EnterpriseSimple ***
ObjectTemplate.create SimpleObject EnterpriseSimple
ObjectTemplate.geometry Enterprise_hull_L1


rem *** EnterpriseLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 EnterpriseLodSelector
LodSelectorTemplate.addLodDistance 450