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Archives/bf1942/levels/Infantry_Map_Pack#1/After_The_Storm.rfa
bf1942/levels/After_The_Storm/StandardMesh/Enterprise_Rad_M1.rs
subshader "Enterprise_Rad_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/Enterprise_DeckSide_I";
}

subshader "Enterprise_Rad_M1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/Enterprise_Misc_I";
}