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Archives/bf1942/levels/Infantry_Map_Pack#1/After_The_Storm.rfa
bf1942/levels/After_The_Storm/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = InfMod\levels\After_The_Storm\Textures\env_After_The_Storm_04.dds
NegativeX = InfMod\levels\After_The_Storm\Textures\env_After_The_Storm_02.dds
PositiveY = InfMod\levels\After_The_Storm\Textures\env_After_The_Storm_05.dds
NegativeY = InfMod\levels\After_The_Storm\Textures\env_After_The_Storm_06.dds
PositiveZ = InfMod\levels\After_The_Storm\Textures\env_After_The_Storm_03.dds
NegativeZ = InfMod\levels\After_The_Storm\Textures\env_After_The_Storm_01.dds