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Archives/Bf1942/Levels/ominos_archipelago/Ominos_Archipelago.rfa
bf1942/levels/Ominos_Archipelago/Objects/Sea/HatsuzukiFleet/Objects.con
rem *** Hatsuzuki ***
ObjectTemplate.create PlayerControlObject Brandenburg
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate BrandenburgDriverSoldierSpawn
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate BrandenburgSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate BrandenburgSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.Team 1
rem *** HatsuzukiDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint BrandenburgDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 59
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** HatsuzukiSoldierSpawn ***
ObjectTemplate.create SpawnPoint BrandenburgSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 60
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** Hatsuzuki ***
ObjectTemplate.create PlayerControlObject Magdenburg
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate MagdenburgDriverSoldierSpawn
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate MagdenburgSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate MagdenburgSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.Team 1
rem *** HatsuzukiDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint MagdenburgDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 61
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** HatsuzukiSoldierSpawn ***
ObjectTemplate.create SpawnPoint MagdenburgSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 62
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** Hatsuzuki ***
ObjectTemplate.create PlayerControlObject Koenigsburg
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate KoenigsburgDriverSoldierSpawn
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate KoenigsburgSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate KoenigsburgSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.Team 1
rem *** HatsuzukiDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint KoenigsburgDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 63
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** HatsuzukiSoldierSpawn ***
ObjectTemplate.create SpawnPoint KoenigsburgSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 64
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** Hatsuzuki ***
ObjectTemplate.create PlayerControlObject Strassburg
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate StrassburgDriverSoldierSpawn
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate StrassburgSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate StrassburgSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.Team 1
rem *** HatsuzukiDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint StrassburgDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 65
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** HatsuzukiSoldierSpawn ***
ObjectTemplate.create SpawnPoint StrassburgSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
ObjectTemplate.create PlayerControlObject Brandenburg
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate BrandenburgDriverSoldierSpawn
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate BrandenburgSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate BrandenburgSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.Team 1
rem *** HatsuzukiDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint BrandenburgDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 59
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** HatsuzukiSoldierSpawn ***
ObjectTemplate.create SpawnPoint BrandenburgSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 60
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** Hatsuzuki ***
ObjectTemplate.create PlayerControlObject Magdenburg
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate MagdenburgDriverSoldierSpawn
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate MagdenburgSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate MagdenburgSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.Team 1
rem *** HatsuzukiDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint MagdenburgDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 61
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** HatsuzukiSoldierSpawn ***
ObjectTemplate.create SpawnPoint MagdenburgSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 62
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** Hatsuzuki ***
ObjectTemplate.create PlayerControlObject Koenigsburg
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate KoenigsburgDriverSoldierSpawn
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate KoenigsburgSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate KoenigsburgSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.Team 1
rem *** HatsuzukiDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint KoenigsburgDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 63
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** HatsuzukiSoldierSpawn ***
ObjectTemplate.create SpawnPoint KoenigsburgSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 64
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** Hatsuzuki ***
ObjectTemplate.create PlayerControlObject Strassburg
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 300
ObjectTemplate.maxhitpoints 300
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 200 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzuki
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate StrassburgDriverSoldierSpawn
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate StrassburgSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate StrassburgSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate HatsuzukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.Team 1
rem *** HatsuzukiDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint StrassburgDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 65
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1
rem *** HatsuzukiSoldierSpawn ***
ObjectTemplate.create SpawnPoint StrassburgSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1