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Archives/Bf1942/Levels/ominos_archipelago/Ominos_Archipelago.rfa
bf1942/levels/Ominos_Archipelago/Objects/Sea/PrinceOWFleet/Objects.con
rem *** PrinceOW ***
ObjectTemplate.create PlayerControlObject PrinceRoyal
ObjectTemplate.setNetworkableInfo PrinceOWBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 3.25
ObjectTemplate.mass 35000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500
ObjectTemplate.maxhitpoints 500
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 100
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 0/34/3
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 0/34/3
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 250 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 17/5/-45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/5/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 13/5/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 18/5/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 16/5/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/5/85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/115
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/-25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -17/5/-35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/5/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -13/5/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -18/5/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -16/5/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/5/85
ObjectTemplate.aiTemplate PrinceOWAI
rem -------------------------------------
ObjectTemplate.addTemplate lodPrinceRoyal
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 0/14/110
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -12.999/14/55
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 13/14/55
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -15.999/14/0
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 16/14/0
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -12.999/14/-54.999
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 13/14/-54.999
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 0/14/-109.999
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 110
ObjectTemplate.DirBarYScaleAbove 10
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax -80
ObjectTemplate.setSoldierExitLocation 0/14.2/35.3 180/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.setVehicleIcon "Vehicle/Icon_princeow.tga"
ObjectTemplate.setVehicleIconPos 80/78
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battleship_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.Team 2
rem *** lodPrinceOW ***
ObjectTemplate.create LodObject lodPrinceRoyal
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate PrinceRoyalComplex
ObjectTemplate.addTemplate PrinceOWSimple
rem -------------------------------------
ObjectTemplate.lodSelector PrinceOWLodSelector
rem *** PrinceOWComplex ***
ObjectTemplate.create Bundle PrinceRoyalComplex
rem ObjectTemplate.setNetworkableInfo PrinceOWBodyInfo
ObjectTemplate.geometry PrinceOW_Hul1_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition -16.299/8/-6.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition 16.3/8/-6.999
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate PrinceRoyalDriverSoldierSpawn
ObjectTemplate.setPosition 0/15/34
ObjectTemplate.addTemplate PrinceRoyalSoldierSpawn
ObjectTemplate.setPosition 14.2/15/-43.299
ObjectTemplate.addTemplate PrinceRoyalSoldierSpawn
ObjectTemplate.setPosition -14.199/15/-43.299
ObjectTemplate.addTemplate PrinceRoyalElcoSpawner
ObjectTemplate.setPosition -17/10.86/-44.838
ObjectTemplate.setRotation -6.999/0/0
ObjectTemplate.addTemplate PrinceRoyalElcoSpawner
ObjectTemplate.setPosition 17/10.86/-44.838
ObjectTemplate.setRotation 7/0/0
ObjectTemplate.addTemplate PrinceOW_Engine
ObjectTemplate.setPosition 0/-4/-90
ObjectTemplate.addTemplate PrinceOW_Rudder1
ObjectTemplate.setPosition 0/-9/-90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PrinceOW_HullWing
ObjectTemplate.setPosition 0/-9/90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PrinceOW_Entry
ObjectTemplate.setPosition 0/15/33.8
ObjectTemplate.addTemplate PrinceOW_CannonTower1
ObjectTemplate.setPosition 0/13.963/55.325
ObjectTemplate.addTemplate PrinceOW_CannonTower2
ObjectTemplate.setPosition 0/13.963/40.044
ObjectTemplate.addTemplate PrinceOW_SternCannonTower
ObjectTemplate.setPosition 0/13.963/-58.46
ObjectTemplate.addTemplate PrinceOW_LeftAABattery
ObjectTemplate.addTemplate PrinceOW_RightAABattery
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition -0.047/54.3/10.35
ObjectTemplate.setRotation 111.796/-10.099/-0.727
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition -0.058/21.75/-109.12
ObjectTemplate.setRotation 79.54/-1.53/2.148
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0/23.95/116
ObjectTemplate.setRotation 109.351/-2.599/1.495
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0.041/14.83/-116.175
ObjectTemplate.setRotation 75.66/-30.699/-89.426
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/4/110
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-1/115
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/-107
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/5.5/-94.999
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition -3.5/13.98/-1.058
rem -------------------------------------
rem *** PrinceOWDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint PrinceRoyalDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 71
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 2
rem *** PrinceOWSoldierSpawn ***
ObjectTemplate.create SpawnPoint PrinceRoyalSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 2
rem *** PrinceOWLcvpSpawner ***
ObjectTemplate.create ObjectSpawner PrinceRoyalElcoSpawner
ObjectTemplate.setObjectTemplate 1 Elco80
ObjectTemplate.setObjectTemplate 2 Elco80
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10
rem *** PrinceOW ***
ObjectTemplate.create PlayerControlObject Warspite
ObjectTemplate.setNetworkableInfo PrinceOWBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 3.25
ObjectTemplate.mass 35000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500
ObjectTemplate.maxhitpoints 500
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 100
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 0/34/3
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 0/34/3
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 250 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 17/5/-45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/5/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 13/5/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 18/5/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 16/5/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/5/85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/115
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/-25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -17/5/-35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/5/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -13/5/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -18/5/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -16/5/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/5/85
ObjectTemplate.aiTemplate PrinceOWAI
rem -------------------------------------
ObjectTemplate.addTemplate lodWarspite
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 0/14/110
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -12.999/14/55
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 13/14/55
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -15.999/14/0
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 16/14/0
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -12.999/14/-54.999
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 13/14/-54.999
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 0/14/-109.999
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 110
ObjectTemplate.DirBarYScaleAbove 10
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax -80
ObjectTemplate.setSoldierExitLocation 0/14.2/35.3 180/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.setVehicleIcon "Vehicle/Icon_princeow.tga"
ObjectTemplate.setVehicleIconPos 80/78
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battleship_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.Team 2
rem *** lodPrinceOW ***
ObjectTemplate.create LodObject lodWarspite
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WarspiteComplex
ObjectTemplate.addTemplate PrinceOWSimple
rem -------------------------------------
ObjectTemplate.lodSelector PrinceOWLodSelector
rem *** PrinceOWComplex ***
ObjectTemplate.create Bundle WarspiteComplex
rem ObjectTemplate.setNetworkableInfo PrinceOWBodyInfo
ObjectTemplate.geometry PrinceOW_Hul1_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition -16.299/8/-6.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition 16.3/8/-6.999
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate WarspiteDriverSoldierSpawn
ObjectTemplate.setPosition 0/15/34
ObjectTemplate.addTemplate WarspiteSoldierSpawn
ObjectTemplate.setPosition 14.2/15/-43.299
ObjectTemplate.addTemplate WarspiteSoldierSpawn
ObjectTemplate.setPosition -14.199/15/-43.299
ObjectTemplate.addTemplate WarspiteElcoSpawner
ObjectTemplate.setPosition -17/10.86/-44.838
ObjectTemplate.setRotation -6.999/0/0
ObjectTemplate.addTemplate WarspiteElcoSpawner
ObjectTemplate.setPosition 17/10.86/-44.838
ObjectTemplate.setRotation 7/0/0
ObjectTemplate.addTemplate PrinceOW_Engine
ObjectTemplate.setPosition 0/-4/-90
ObjectTemplate.addTemplate PrinceOW_Rudder1
ObjectTemplate.setPosition 0/-9/-90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PrinceOW_HullWing
ObjectTemplate.setPosition 0/-9/90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PrinceOW_Entry
ObjectTemplate.setPosition 0/15/33.8
ObjectTemplate.addTemplate PrinceOW_CannonTower1
ObjectTemplate.setPosition 0/13.963/55.325
ObjectTemplate.addTemplate PrinceOW_CannonTower2
ObjectTemplate.setPosition 0/13.963/40.044
ObjectTemplate.addTemplate PrinceOW_SternCannonTower
ObjectTemplate.setPosition 0/13.963/-58.46
ObjectTemplate.addTemplate PrinceOW_LeftAABattery
ObjectTemplate.addTemplate PrinceOW_RightAABattery
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition -0.047/54.3/10.35
ObjectTemplate.setRotation 111.796/-10.099/-0.727
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition -0.058/21.75/-109.12
ObjectTemplate.setRotation 79.54/-1.53/2.148
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0/23.95/116
ObjectTemplate.setRotation 109.351/-2.599/1.495
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0.041/14.83/-116.175
ObjectTemplate.setRotation 75.66/-30.699/-89.426
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/4/110
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-1/115
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/-107
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/5.5/-94.999
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition -3.5/13.98/-1.058
rem -------------------------------------
rem *** PrinceOWDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint WarspiteDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 73
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 2
rem *** PrinceOWSoldierSpawn ***
ObjectTemplate.create SpawnPoint WarspiteSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 2
rem *** PrinceOWLcvpSpawner ***
ObjectTemplate.create ObjectSpawner WarspiteElcoSpawner
ObjectTemplate.setObjectTemplate 1 Elco80
ObjectTemplate.setObjectTemplate 2 Elco80
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10
ObjectTemplate.create PlayerControlObject PrinceRoyal
ObjectTemplate.setNetworkableInfo PrinceOWBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 3.25
ObjectTemplate.mass 35000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500
ObjectTemplate.maxhitpoints 500
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 100
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 0/34/3
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 0/34/3
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 250 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 17/5/-45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/5/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 13/5/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 18/5/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 16/5/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/5/85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/115
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/-25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -17/5/-35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/5/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -13/5/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -18/5/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -16/5/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/5/85
ObjectTemplate.aiTemplate PrinceOWAI
rem -------------------------------------
ObjectTemplate.addTemplate lodPrinceRoyal
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 0/14/110
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -12.999/14/55
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 13/14/55
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -15.999/14/0
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 16/14/0
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -12.999/14/-54.999
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 13/14/-54.999
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 0/14/-109.999
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 110
ObjectTemplate.DirBarYScaleAbove 10
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax -80
ObjectTemplate.setSoldierExitLocation 0/14.2/35.3 180/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.setVehicleIcon "Vehicle/Icon_princeow.tga"
ObjectTemplate.setVehicleIconPos 80/78
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battleship_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.Team 2
rem *** lodPrinceOW ***
ObjectTemplate.create LodObject lodPrinceRoyal
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate PrinceRoyalComplex
ObjectTemplate.addTemplate PrinceOWSimple
rem -------------------------------------
ObjectTemplate.lodSelector PrinceOWLodSelector
rem *** PrinceOWComplex ***
ObjectTemplate.create Bundle PrinceRoyalComplex
rem ObjectTemplate.setNetworkableInfo PrinceOWBodyInfo
ObjectTemplate.geometry PrinceOW_Hul1_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition -16.299/8/-6.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition 16.3/8/-6.999
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate PrinceRoyalDriverSoldierSpawn
ObjectTemplate.setPosition 0/15/34
ObjectTemplate.addTemplate PrinceRoyalSoldierSpawn
ObjectTemplate.setPosition 14.2/15/-43.299
ObjectTemplate.addTemplate PrinceRoyalSoldierSpawn
ObjectTemplate.setPosition -14.199/15/-43.299
ObjectTemplate.addTemplate PrinceRoyalElcoSpawner
ObjectTemplate.setPosition -17/10.86/-44.838
ObjectTemplate.setRotation -6.999/0/0
ObjectTemplate.addTemplate PrinceRoyalElcoSpawner
ObjectTemplate.setPosition 17/10.86/-44.838
ObjectTemplate.setRotation 7/0/0
ObjectTemplate.addTemplate PrinceOW_Engine
ObjectTemplate.setPosition 0/-4/-90
ObjectTemplate.addTemplate PrinceOW_Rudder1
ObjectTemplate.setPosition 0/-9/-90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PrinceOW_HullWing
ObjectTemplate.setPosition 0/-9/90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PrinceOW_Entry
ObjectTemplate.setPosition 0/15/33.8
ObjectTemplate.addTemplate PrinceOW_CannonTower1
ObjectTemplate.setPosition 0/13.963/55.325
ObjectTemplate.addTemplate PrinceOW_CannonTower2
ObjectTemplate.setPosition 0/13.963/40.044
ObjectTemplate.addTemplate PrinceOW_SternCannonTower
ObjectTemplate.setPosition 0/13.963/-58.46
ObjectTemplate.addTemplate PrinceOW_LeftAABattery
ObjectTemplate.addTemplate PrinceOW_RightAABattery
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition -0.047/54.3/10.35
ObjectTemplate.setRotation 111.796/-10.099/-0.727
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition -0.058/21.75/-109.12
ObjectTemplate.setRotation 79.54/-1.53/2.148
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0/23.95/116
ObjectTemplate.setRotation 109.351/-2.599/1.495
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0.041/14.83/-116.175
ObjectTemplate.setRotation 75.66/-30.699/-89.426
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/4/110
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-1/115
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/-107
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/5.5/-94.999
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition -3.5/13.98/-1.058
rem -------------------------------------
rem *** PrinceOWDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint PrinceRoyalDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 71
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 2
rem *** PrinceOWSoldierSpawn ***
ObjectTemplate.create SpawnPoint PrinceRoyalSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 2
rem *** PrinceOWLcvpSpawner ***
ObjectTemplate.create ObjectSpawner PrinceRoyalElcoSpawner
ObjectTemplate.setObjectTemplate 1 Elco80
ObjectTemplate.setObjectTemplate 2 Elco80
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10
rem *** PrinceOW ***
ObjectTemplate.create PlayerControlObject Warspite
ObjectTemplate.setNetworkableInfo PrinceOWBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 3.25
ObjectTemplate.mass 35000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 500
ObjectTemplate.maxhitpoints 500
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 100
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 0/34/3
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 0/34/3
ObjectTemplate.addArmorEffect 300 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 300 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 250 em_ExFumePOW 0/34/-22
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 250 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 150 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/10
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/50
ObjectTemplate.addArmorEffect 100 em_PoWDamage 0/0/-30
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 17/5/-45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/5/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 13/5/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 18/5/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 16/5/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/5/85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/115
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/-25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/10/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -17/5/-35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/5/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -13/5/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -18/5/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -16/5/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/5/85
ObjectTemplate.aiTemplate PrinceOWAI
rem -------------------------------------
ObjectTemplate.addTemplate lodWarspite
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 0/14/110
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -12.999/14/55
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 13/14/55
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -15.999/14/0
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 16/14/0
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition -12.999/14/-54.999
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 13/14/-54.999
ObjectTemplate.addTemplate PrinceOW_Floater
ObjectTemplate.setPosition 0/14/-109.999
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 110
ObjectTemplate.DirBarYScaleAbove 10
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax -80
ObjectTemplate.setSoldierExitLocation 0/14.2/35.3 180/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.setVehicleIcon "Vehicle/Icon_princeow.tga"
ObjectTemplate.setVehicleIconPos 80/78
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTBattleship
ObjectTemplate.setToolTipType TTBattleship
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_battleship_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.Team 2
rem *** lodPrinceOW ***
ObjectTemplate.create LodObject lodWarspite
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WarspiteComplex
ObjectTemplate.addTemplate PrinceOWSimple
rem -------------------------------------
ObjectTemplate.lodSelector PrinceOWLodSelector
rem *** PrinceOWComplex ***
ObjectTemplate.create Bundle WarspiteComplex
rem ObjectTemplate.setNetworkableInfo PrinceOWBodyInfo
ObjectTemplate.geometry PrinceOW_Hul1_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition -16.299/8/-6.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition 16.3/8/-6.999
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate WarspiteDriverSoldierSpawn
ObjectTemplate.setPosition 0/15/34
ObjectTemplate.addTemplate WarspiteSoldierSpawn
ObjectTemplate.setPosition 14.2/15/-43.299
ObjectTemplate.addTemplate WarspiteSoldierSpawn
ObjectTemplate.setPosition -14.199/15/-43.299
ObjectTemplate.addTemplate WarspiteElcoSpawner
ObjectTemplate.setPosition -17/10.86/-44.838
ObjectTemplate.setRotation -6.999/0/0
ObjectTemplate.addTemplate WarspiteElcoSpawner
ObjectTemplate.setPosition 17/10.86/-44.838
ObjectTemplate.setRotation 7/0/0
ObjectTemplate.addTemplate PrinceOW_Engine
ObjectTemplate.setPosition 0/-4/-90
ObjectTemplate.addTemplate PrinceOW_Rudder1
ObjectTemplate.setPosition 0/-9/-90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PrinceOW_HullWing
ObjectTemplate.setPosition 0/-9/90
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate PrinceOW_Entry
ObjectTemplate.setPosition 0/15/33.8
ObjectTemplate.addTemplate PrinceOW_CannonTower1
ObjectTemplate.setPosition 0/13.963/55.325
ObjectTemplate.addTemplate PrinceOW_CannonTower2
ObjectTemplate.setPosition 0/13.963/40.044
ObjectTemplate.addTemplate PrinceOW_SternCannonTower
ObjectTemplate.setPosition 0/13.963/-58.46
ObjectTemplate.addTemplate PrinceOW_LeftAABattery
ObjectTemplate.addTemplate PrinceOW_RightAABattery
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition -0.047/54.3/10.35
ObjectTemplate.setRotation 111.796/-10.099/-0.727
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition -0.058/21.75/-109.12
ObjectTemplate.setRotation 79.54/-1.53/2.148
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0/23.95/116
ObjectTemplate.setRotation 109.351/-2.599/1.495
ObjectTemplate.addTemplate AnimatedUsFlag
ObjectTemplate.setPosition 0.041/14.83/-116.175
ObjectTemplate.setRotation 75.66/-30.699/-89.426
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/4/110
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-1/115
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/-107
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/5.5/-94.999
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition -3.5/13.98/-1.058
rem -------------------------------------
rem *** PrinceOWDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint WarspiteDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 73
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 2
rem *** PrinceOWSoldierSpawn ***
ObjectTemplate.create SpawnPoint WarspiteSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 2
rem *** PrinceOWLcvpSpawner ***
ObjectTemplate.create ObjectSpawner WarspiteElcoSpawner
ObjectTemplate.setObjectTemplate 1 Elco80
ObjectTemplate.setObjectTemplate 2 Elco80
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10