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Archives/Bf1942/Levels/ominos_archipelago/Ominos_Archipelago.rfa
bf1942/levels/Ominos_Archipelago/Objects/Sea/Weissenburg/Objects.con
rem *** Shokaku ***
ObjectTemplate.create PlayerControlObject Weissenburg
ObjectTemplate.setNetworkableInfo ShokakuBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 1.97
ObjectTemplate.mass 25000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 600
ObjectTemplate.maxhitpoints 600
ObjectTemplate.material 55
ObjectTemplate.criticalDamage 100
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 21/10/-2
ObjectTemplate.addArmorEffect 500 em_ExFumePOW 22/10/8
ObjectTemplate.addArmorEffect 350 em_ExFumePOW 21/10/-2
ObjectTemplate.addArmorEffect 350 em_ExFumePOW 22/10/8
ObjectTemplate.addArmorEffect 350 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 150 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 10/2/-115
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/120
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -10/2/-115
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -14/2/85
ObjectTemplate.aiTemplate Shokaku
rem -------------------------------------
ObjectTemplate.addTemplate lodWeissenburg
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 0/11/130
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -7.999/11/60
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 8/11/60
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -9.999/11/0
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 10/11/0
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -7.999/11/-59.999
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 8/11/-59.999
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 0/11/-129.999
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 15.39/17.93/35.77 180/0/0
ObjectTemplate.GUIIndex 94
ObjectTemplate.setVehicleIcon "Vehicle/Icon_shokaku.tga"
ObjectTemplate.setVehicleIconPos 65/85
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.Team 1


rem *** lodShokaku ***
ObjectTemplate.create LodObject lodWeissenburg
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WeissenburgComplex
ObjectTemplate.addTemplate ShokakuSimple
rem -------------------------------------
ObjectTemplate.lodSelector ShokakuLodSelector


rem *** ShokakuComplex ***
ObjectTemplate.create Bundle WeissenburgComplex
rem ObjectTemplate.setNetworkableInfo ShokakuBodyInfo
ObjectTemplate.geometry Shokaku_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WeissenburgDriverSoldierSpawn
ObjectTemplate.setPosition 8.5/13/35
ObjectTemplate.addTemplate WeissenburgDriverSoldierSpawn
ObjectTemplate.setPosition 8.5/13/38
ObjectTemplate.addTemplate WeissenburgType38SoldierSpawn
ObjectTemplate.setPosition 5.6/3.47/-122.7
ObjectTemplate.addTemplate WeissenburgType38SoldierSpawn
ObjectTemplate.setPosition -5.6/3.47/-122.7
ObjectTemplate.addTemplate WeissenburgAirCraftSoldierSpawn
ObjectTemplate.setPosition -6.779/13.5/-50
ObjectTemplate.addTemplate WeissenburgAirCraftSoldierSpawn
ObjectTemplate.setPosition 5.9/13.5/-33
ObjectTemplate.addTemplate WeissenburgBF109Spawner
ObjectTemplate.setPosition -7.899/12.9816/-46.9631
ObjectTemplate.setRotation 0/-15.525/0
ObjectTemplate.addTemplate WeissenburgBF110Spawner
ObjectTemplate.setPosition 7.1178/13.8112/-30.0213
ObjectTemplate.setRotation -9.999/-11.851/0.0
ObjectTemplate.addTemplate WeissenburgType38Spawner
ObjectTemplate.setPosition -10.4033/0.026/-117.5293
ObjectTemplate.setRotation -13.882/0/0
ObjectTemplate.addTemplate WeissenburgType38Spawner
ObjectTemplate.setPosition 10.4033/0.024/-117.5293
ObjectTemplate.setRotation 13.882/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition -9.5/0.98/-107.6
ObjectTemplate.setRotation 81/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition 9.5/1.17/-107.6
ObjectTemplate.setRotation -80.999/0/0
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition -5.71/-0.2/123.699
ObjectTemplate.setRotation 96/0/0
ObjectTemplate.addTemplate ClimbingNet_6mx11m
ObjectTemplate.setPosition 5.71/-0.1/123.699
ObjectTemplate.setRotation -96/0/0
ObjectTemplate.addTemplate ShokakuEngine
ObjectTemplate.setPosition 0/-3.999/-89.999
ObjectTemplate.addTemplate ShokakuEntry
ObjectTemplate.setPosition 12.4/14.5/38
ObjectTemplate.addTemplate ShokakuRudder
ObjectTemplate.setPosition 0/-6/-110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate ShokakuHullWing
ObjectTemplate.setPosition 0/-6/110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate ShokakuCamera
ObjectTemplate.setPosition 10/24/40
ObjectTemplate.addTemplate ShokakuRadar
ObjectTemplate.setPosition 12.5/23.8/36.6
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 11.1/8.8/69.264
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 11.7/8.8/58.12
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 11.7/8.8/58.12
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 12.02/8.55/49.9
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ShipLadder01
ObjectTemplate.setPosition 11.32/10.7/49
ObjectTemplate.setRotation -103/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 11/12.92/46.4
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 10.59/13.01/31.22
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 15.62/10.8/15.5
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -15.699/10.45/23
ObjectTemplate.setRotation 90/0/0
rem trappa
ObjectTemplate.addTemplate ShipStair01
ObjectTemplate.setPosition -12.097/7.94/58.025
ObjectTemplate.setRotation 16/0/0
ObjectTemplate.addTemplate ShipStair01
ObjectTemplate.setPosition -11.577/7.98/69.445
ObjectTemplate.setRotation 171/0/0
rem
ObjectTemplate.addTemplate ShipLadder04
ObjectTemplate.setPosition -12.399/9.6/49.9
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ShipLadder04
ObjectTemplate.setPosition 14.3/9.93/-42.318
ObjectTemplate.setRotation -2.999/0/0.02
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -12.869/7.45/-65.429
ObjectTemplate.setRotation 11/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -13.369/10.15/-59.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -16.168/7.4/-46.148
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -12.967/7.4/-54.347
ObjectTemplate.setRotation 158/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 13.49/15.84/31.61
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 9.79/18.69/36.45
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 15.331/10.32/-79.028
ObjectTemplate.setRotation -88/0/0

ObjectTemplate.addTemplate ShokakuAABattery1
ObjectTemplate.setPosition -17.066/6.13/-50.146
ObjectTemplate.setRotation 158/0/0
ObjectTemplate.addTemplate ShokakuAABattery2
ObjectTemplate.setPosition 17.462/8.1/-52.245
ObjectTemplate.setRotation 158/0/0
ObjectTemplate.addTemplate ShokakuAABattery3
ObjectTemplate.setPosition -14.51/7.156/53.702
ObjectTemplate.setRotation 158/0/0
ObjectTemplate.addTemplate ShokakuAABattery4
ObjectTemplate.setPosition 13.977/7.49/54.267
ObjectTemplate.setRotation 158/0/0

ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/0/130
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-1/135
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/-135
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/0.5/-130

ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 9.94/11.81/33.27
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 13.109/11.81/-55.479

ObjectTemplate.addTemplate ShokakuAirplaneSupplyDepot
ObjectTemplate.setPosition 0/10/-120
ObjectTemplate.addTemplate ShokakuAirplaneSupplyDepot
ObjectTemplate.setPosition 0/10/-90
ObjectTemplate.addTemplate ShokakuAirplaneSupplyDepot
ObjectTemplate.setPosition 0/10/-60
ObjectTemplate.addTemplate ShokakuAirplaneSupplyDepot
ObjectTemplate.setPosition 0/10/-30
ObjectTemplate.addTemplate ShokakuAirplaneSupplyDepot
ObjectTemplate.setPosition 0/10/0
ObjectTemplate.addTemplate ShokakuAirplaneSupplyDepot
ObjectTemplate.setPosition 0/10/30
ObjectTemplate.addTemplate ShokakuAirplaneSupplyDepot
ObjectTemplate.setPosition 0/10/60
ObjectTemplate.addTemplate ShokakuAirplaneSupplyDepot
ObjectTemplate.setPosition 0/10/90
rem -------------------------------------


rem *** ShokakuDriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint WeissenburgDriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
rem ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1


rem *** ShokakuDaihatsuSoldierSpawn ***
ObjectTemplate.create SpawnPoint WeissenburgType38SoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 83
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1


rem *** ShokakuAirCraftSoldierSpawn ***
ObjectTemplate.create SpawnPoint WeissenburgAirCraftSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 84
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
ObjectTemplate.Team 1


rem *** ShokakuZeroSpawner ***
ObjectTemplate.create ObjectSpawner WeissenburgBF109Spawner
ObjectTemplate.setObjectTemplate 1 BF109-T
ObjectTemplate.setObjectTemplate 2 BF109-T
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 40
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 4


rem *** ShokakuAichiValSpawner ***
ObjectTemplate.create ObjectSpawner WeissenburgBF110Spawner
ObjectTemplate.setObjectTemplate 1 BF110-T
ObjectTemplate.setObjectTemplate 2 BF110-T
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 40
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 2

rem *** ShokakuDaiHatsuSpawner ***
ObjectTemplate.create ObjectSpawner WeissenburgType38Spawner
ObjectTemplate.setObjectTemplate 1 Type38
ObjectTemplate.setObjectTemplate 2 Type38
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10