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Archives/bf1942/levels/Battle_of_Britain.rfa
bf1942/levels/Battle_of_Britain/Objects/ObjectiveFactory/Objects.con
rem *** Factory ***


ObjectTemplate.create PlayerControlObject Factory_Objective
ObjectTemplate.setNetworkableInfo FactoryBodyInfo
rem -------------------------------------
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.explosionRadius 20
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 2
ObjectTemplate.dragOffset 0/0/0
ObjectTemplate.mass 4500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 5000
ObjectTemplate.maxhitpoints 5000
rem ObjectTemplate.aiTemplate AlliedFactory
ObjectTemplate.timeToLiveAfterDeath 9999
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 50
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
rem -------------------------------------
ObjectTemplate.addArmorEffect 750 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 50 e_PanzFire -18.498/3.3/-9.998
ObjectTemplate.addArmorEffect 0 e_BritainFactory_SmokeStacks 12.5/14.5/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/-1/0
ObjectTemplate.damageFromWater 1
rem -------------------------------------
ObjectTemplate.addTemplate lodFactory_Objective
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setVehicleIcon "Vehicle/Icon_wespe.tga"
ObjectTemplate.setSoldierExitLocation 6/12/-7 180/0/0
ObjectTemplate.setVehicleIconPos 40/60
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.hasRestrictedExit 1


rem *** lodFactory_Objective ***
ObjectTemplate.create LodObject lodFactory_Objective
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Factory_ObjectiveComplex
ObjectTemplate.addTemplate FactorySimple
ObjectTemplate.addTemplate FactoryWreck
rem -------------------------------------
ObjectTemplate.lodSelector FactoryLodSelector

rem ----Factory_Objectivecomplex----
ObjectTemplate.create Bundle Factory_Objectivecomplex
ObjectTemplate.geometry Britain_factory_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addTemplate e_ExFumeFact
ObjectTemplate.setPosition 16/34/3.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_ExFumeFact
ObjectTemplate.setPosition 16.2/28/-3.2
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ladder_5m_m1
ObjectTemplate.setPosition 13.022/2.5/12.3
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ladder_5m_m1
ObjectTemplate.setPosition 11.307/8.2/11
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate Siren

rem objectTemplate.loadSoundScript Sounds/Factory.ssc
rem objectTemplate.loadSoundScript ../Britain_Factory/Sounds/Factory.ssc