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Archives/bf1942/levels/Battle_of_Britain.rfa
bf1942/levels/Battle_of_Britain/Objects/Transformers/Kubelwagen/Objects.con
rem *** Kubelwagen ***
ObjectTemplate.create PlayerControlObject Kubelwagen
ObjectTemplate.NameTagOffset 0/-0.2/0
ObjectTemplate.setNetworkableInfo KubelwagenBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 2.5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 0
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.damageFromWater 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 50
ObjectTemplate.maxhitpoints 50
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_Kubeldamage 0/1.2/0
ObjectTemplate.addArmorEffect 6 e_KubelFire 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Kubelwagen
ObjectTemplate.TimeToLiveAfterDeath 1
ObjectTemplate.destroyOnExit 1
rem -------------------------------------
ObjectTemplate.addTemplate lodKubelwagen
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 71
ObjectTemplate.setVehicleIcon "Vehicle/Icon_kubel.tga"
ObjectTemplate.setVehicleIconPos 52/87
ObjectTemplate.setPrimaryAmmoBar ABNone
rem ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "ammo/icon_ammo_laser.tga"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1


rem *** lodKubelwagen ***
ObjectTemplate.create LodObject lodKubelwagen
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate KubelwagenComplex
ObjectTemplate.addTemplate KubelwagenSimple
ObjectTemplate.addTemplate KubelwagenWreck
rem -------------------------------------
ObjectTemplate.lodSelector KubelwagenLodSelector


rem *** KubelwagenComplex ***
ObjectTemplate.create Bundle KubelwagenComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodKubelwagenCockpit
ObjectTemplate.addTemplate KubelwagenEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate KubelwagenEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate KubelwagenEngine
ObjectTemplate.addTemplate KubelwagenSteering
ObjectTemplate.setPosition -0.276/0.368/0.546
ObjectTemplate.setRotation 0/50/0
ObjectTemplate.addTemplate LynxHorn
ObjectTemplate.addTemplate KubelwagenGunsPoint
ObjectTemplate.setPosition 0/1.5/-0.5
rem ObjectTemplate.addTemplate AIsoldierspawn1
rem -------------------------------------