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Archives/bf1942/levels/Battle_of_Britain.rfa
bf1942/levels/Battle_of_Britain/Objects/Transformers/Willy/Objects.con
rem *** Willy ***
ObjectTemplate.create PlayerControlObject Willy
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo WillyBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 2.5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 0
ObjectTemplate.damageFromWater 1
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 50
ObjectTemplate.maxhitpoints 50
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_WillyDamage 0/1.7/0
ObjectTemplate.addArmorEffect 6 e_WillyFire 0/0.5/0.8
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Willy
ObjectTemplate.TimeToLiveAfterDeath 1
ObjectTemplate.destroyOnExit 1
rem -------------------------------------
ObjectTemplate.addTemplate lodWilly
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/-0.8 0/0/0
ObjectTemplate.hasRestrictedExit 1
ObjectTemplate.GUIIndex 26
ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
ObjectTemplate.setVehicleIconPos 40/79
ObjectTemplate.setPrimaryAmmoBar ABNone
remObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "ammo/icon_ammo_laser.tga"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"


rem *** lodWilly ***
ObjectTemplate.create LodObject lodWilly
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate WillyComplex
ObjectTemplate.addTemplate WillySimple
ObjectTemplate.addTemplate WillyWreck
rem -------------------------------------
ObjectTemplate.lodSelector WillyLodSelector


rem *** WillyComplex ***
ObjectTemplate.create Bundle WillyComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodWillyCockpit
rem ObjectTemplate.setPosition 0/0.6/-0.999
ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate WillyEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate WillyEngine
ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate WillySteeringDummy
ObjectTemplate.setPosition -0.399/0.35/0.15
ObjectTemplate.setRotation 0/34/0
ObjectTemplate.addTemplate WillyHorn
ObjectTemplate.addTemplate WillyGunsPoint
ObjectTemplate.setPosition 0/1.5/-1.1
rem ObjectTemplate.addTemplate AIsoldierspawn2
rem -------------------------------------