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Archives/bf1942/levels/Coral_sea.rfa
bf1942/levels/Coral_Sea/Objects/Transformers/Sherman/Objects.con
rem *** Sherman ***
ObjectTemplate.create PlayerControlObject Sherman
ObjectTemplate.NameTagOffset 0/-0.3/0
ObjectTemplate.setNetworkableInfo ShermanBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 0
ObjectTemplate.exitTimer 1
ObjectTemplate.drag 2
ObjectTemplate.mass 25000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 100
ObjectTemplate.maxhitpoints 100
ObjectTemplate.material 50
ObjectTemplate.speedMod 1
ObjectTemplate.criticalDamage 12
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 13
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 50 e_PanzDamage 0/0.9/-1.8
ObjectTemplate.addArmorEffect 12 e_PanzFire 0/1.2/-1.4
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate Sherman
ObjectTemplate.TimeToLiveAfterDeath 1
ObjectTemplate.destroyOnExit 1
rem -------------------------------------
ObjectTemplate.addTemplate lodSherman
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 25
ObjectTemplate.setVehicleIcon "Vehicle/Icon_sherman.tga"
ObjectTemplate.setVehicleIconPos 54/103
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "ammo/icon_ammo_laser.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTLightTank
ObjectTemplate.setToolTipType TTLightTank
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_tank_16x16.tga"
ObjectTemplate.hasRestrictedExit 1


rem *** lodSherman ***
ObjectTemplate.create LodObject lodSherman
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ShermanComplex
ObjectTemplate.addTemplate ShermanSimple
ObjectTemplate.addTemplate ShermanWreck
rem -------------------------------------
ObjectTemplate.lodSelector ShermanLodSelector


rem *** ShermanComplex ***
ObjectTemplate.create Bundle ShermanComplex
ObjectTemplate.geometry Sherman_Hull_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate shermanEntry
ObjectTemplate.setPosition 0/0/1.2
ObjectTemplate.addTemplate shermanEntry
ObjectTemplate.setPosition 0/0/-1.2
ObjectTemplate.addTemplate ShermanEngine
ObjectTemplate.addTemplate ShermanTower
ObjectTemplate.setPosition 0/-0.8/0
ObjectTemplate.addTemplate Sherman_Hull_Hatch
ObjectTemplate.setPosition -0.819/0.95/1.22
rem ObjectTemplate.addTemplate AIsoldierspawn2
rem -------------------------------------