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Archives/bf1942/levels/TF_Skies_Unlimited.rfa
bf1942/levels/TF_Skies_Unlimited/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\TF_the_sky_is_the_limit\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.098039/0.098039/0.098039
renderer.ambientColor 0.117647/0.109804/0.117647
renderer.diffuseColor 0.349020/0.298039/0.200000
renderer.specularColor 0.298039/0.298039/0.298039
renderer.vertexFogEnable 1
renderer.fogColorVec 0.709804/0.709804/0.709804
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942
shadow.shadowColor 0.550000
Game.setViewDistance 150
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 80
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 4
ObjectTemplate.TimeToReSpawn 6
ObjectTemplate.addTemplate AnimatedDecepticonFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 4
ObjectTemplate.TimeToReSpawn 6
ObjectTemplate.addTemplate AnimatedAutobotFlag
game.setTeamSkin 1 MegatronNoKitSoldier
game.setKit 1 0 Decepticon_Jetpack0
game.setKit 1 1 Decepticon_Jetpack1
game.setKit 1 2 Decepticon_Jetpack2
game.setKit 1 3 Decepticon_Jetpack3
game.setKit 1 4 Decepticon_Jetpack4
game.setTeamSkin 2 OPNoKitSoldier
game.setKit 2 0 Autobot_Jetpack0
game.setKit 2 1 Autobot_Jetpack1
game.setKit 2 2 Autobot_Jetpack2
game.setKit 2 3 Autobot_Jetpack3
game.setKit 2 4 Autobot_Jetpack4
game.setActiveCombatArea 468 457 128 128
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
water.specularEnable 1
water.texLayer1 texture/water05
water.texLayer2 texture/water06
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap 1.000000/0.000000
water.scrollDirection1 1.000000/-0.500000
water.scrollDirection2 1.000000/0.500000
water.specularColor 0.650000/0.550000/0.400000
water.scrollLayer1 0.020000
water.scrollLayer2 0.020000
water.scrollNormalmap 0.020000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 1.000000
water.lightDirection -0.300000/0.500000/-0.650000
water.color 1.000000/1.000000/1.000000
water.deepColor 1.000000/1.000000/1.000000
water.waterAlphaDepth 0.000000
water.waterShallowAlpha 0.500000
run Sounds/Environment
run singleplayer/aitweaks.con
game.setBeforeSpawnCameraPosition 1 531.265137/343.550476/507.684723
game.setBeforeSpawnCameraPosition 2 531.265137/343.550476/507.684723
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\TF_the_sky_is_the_limit\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.098039/0.098039/0.098039
renderer.ambientColor 0.117647/0.109804/0.117647
renderer.diffuseColor 0.349020/0.298039/0.200000
renderer.specularColor 0.298039/0.298039/0.298039
renderer.vertexFogEnable 1
renderer.fogColorVec 0.709804/0.709804/0.709804
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942
shadow.shadowColor 0.550000
Game.setViewDistance 150
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 80
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 4
ObjectTemplate.TimeToReSpawn 6
ObjectTemplate.addTemplate AnimatedDecepticonFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 4
ObjectTemplate.TimeToReSpawn 6
ObjectTemplate.addTemplate AnimatedAutobotFlag
game.setTeamSkin 1 MegatronNoKitSoldier
game.setKit 1 0 Decepticon_Jetpack0
game.setKit 1 1 Decepticon_Jetpack1
game.setKit 1 2 Decepticon_Jetpack2
game.setKit 1 3 Decepticon_Jetpack3
game.setKit 1 4 Decepticon_Jetpack4
game.setTeamSkin 2 OPNoKitSoldier
game.setKit 2 0 Autobot_Jetpack0
game.setKit 2 1 Autobot_Jetpack1
game.setKit 2 2 Autobot_Jetpack2
game.setKit 2 3 Autobot_Jetpack3
game.setKit 2 4 Autobot_Jetpack4
game.setActiveCombatArea 468 457 128 128
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
water.specularEnable 1
water.texLayer1 texture/water05
water.texLayer2 texture/water06
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap 1.000000/0.000000
water.scrollDirection1 1.000000/-0.500000
water.scrollDirection2 1.000000/0.500000
water.specularColor 0.650000/0.550000/0.400000
water.scrollLayer1 0.020000
water.scrollLayer2 0.020000
water.scrollNormalmap 0.020000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 1.000000
water.lightDirection -0.300000/0.500000/-0.650000
water.color 1.000000/1.000000/1.000000
water.deepColor 1.000000/1.000000/1.000000
water.waterAlphaDepth 0.000000
water.waterShallowAlpha 0.500000
run Sounds/Environment
run singleplayer/aitweaks.con
game.setBeforeSpawnCameraPosition 1 531.265137/343.550476/507.684723
game.setBeforeSpawnCameraPosition 2 531.265137/343.550476/507.684723