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Archives/bf1942/levels/TF_Skies_Unlimited.rfa
bf1942/levels/TF_Skies_Unlimited/SinglePlayer/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (g:\Program Files\EA GAMES\Battlefield 1942\Mods\Transformers\bf1942\levels\TF_Skies_Unlimited/conquest/ControlPointTemplates.con)

NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- Decepticon_Base ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Decepticon_Base
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName DecepticonBase
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1

rem -----------------------------------------
rem --- Autobot_Base ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Autobot_Base
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName AutobotBase
ObjectTemplate.radius 4
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1


rem -----------------------------------------
rem --- New_Control_Point1 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint New_Control_Point1
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point1
ObjectTemplate.radius 8
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- New_Control_Point2 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint New_Control_Point2
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point2
ObjectTemplate.radius 8
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- New_Control_Point3 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint New_Control_Point3
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point3
ObjectTemplate.radius 8
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- New_Control_Point4 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint New_Control_Point4
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point4
ObjectTemplate.radius 8
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- New_Control_Point5 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint New_Control_Point5
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName New_Control_Point5
ObjectTemplate.radius 8
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem EndOfFile