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Archives/bf1942/levels/TF_Iacon.rfa
bf1942/levels/TF_Iacon/AI/StrategicAreas.con
if v_arg1 == host
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create DecepticonBase 1066.5/901.3 1078.5/913.3 50 land
aiStrategicArea.create AutobotBase 940.2/1072.7 952.2/1084.7 50 land
aiStrategicArea.create Factory_West 1085.4/1125.8 1098.7/1139.1 50 land
aiStrategicArea.create Factory_East 1136.6/1055.6 1149.9/1068.9 50 land
aiStrategicArea.create Generator3 1110.9/989.2 1117.6/995.9 50 land
aiStrategicArea.create Towers_Control_Point 889.4/911.1 896.1/917.8 50 land
aiStrategicArea.create Central_Control_Point 1053.8/1038.2 1059.1/1043.5 50 land
aiStrategicArea.setActive DecepticonBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 1078/913
aiStrategicArea.setOrderPosition Tank 1078/913
aiStrategicArea.setOrderPosition Car 1078/913
aiStrategicArea.setOrderPosition Boat 1078/913
aiStrategicArea.setOrderPosition LandingCraft 1078/913
aiStrategicArea.setOrderPosition Amphibius 1078/913
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive AutobotBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 952/1085
aiStrategicArea.setOrderPosition Tank 952/1085
aiStrategicArea.setOrderPosition Car 952/1085
aiStrategicArea.setOrderPosition Boat 952/1085
aiStrategicArea.setOrderPosition LandingCraft 952/1085
aiStrategicArea.setOrderPosition Amphibius 952/1085
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Factory_West
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 1099/1139
aiStrategicArea.setOrderPosition Tank 1099/1139
aiStrategicArea.setOrderPosition Car 1099/1139
aiStrategicArea.setOrderPosition Boat 1099/1139
aiStrategicArea.setOrderPosition LandingCraft 1099/1139
aiStrategicArea.setOrderPosition Amphibius 1099/1139
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Factory_East
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 1150/1069
aiStrategicArea.setOrderPosition Tank 1150/1069
aiStrategicArea.setOrderPosition Car 1150/1069
aiStrategicArea.setOrderPosition Boat 1150/1069
aiStrategicArea.setOrderPosition LandingCraft 1150/1069
aiStrategicArea.setOrderPosition Amphibius 1150/1069
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Generator3
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 1118/996
aiStrategicArea.setOrderPosition Tank 1118/996
aiStrategicArea.setOrderPosition Car 1118/996
aiStrategicArea.setOrderPosition Boat 1118/996
aiStrategicArea.setOrderPosition LandingCraft 1118/996
aiStrategicArea.setOrderPosition Amphibius 1118/996
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Towers_Control_Point
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 896/918
aiStrategicArea.setOrderPosition Tank 896/918
aiStrategicArea.setOrderPosition Car 896/918
aiStrategicArea.setOrderPosition Boat 896/918
aiStrategicArea.setOrderPosition LandingCraft 896/918
aiStrategicArea.setOrderPosition Amphibius 896/918
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Central_Control_Point
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.setOrderPosition Infantry 1059/1044
aiStrategicArea.setOrderPosition Tank 1059/1044
aiStrategicArea.setOrderPosition Car 1059/1044
aiStrategicArea.setOrderPosition Boat 1059/1044
aiStrategicArea.setOrderPosition LandingCraft 1059/1044
aiStrategicArea.setOrderPosition Amphibius 1059/1044
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
endIf
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create DecepticonBase 1066.5/901.3 1078.5/913.3 50 land
aiStrategicArea.create AutobotBase 940.2/1072.7 952.2/1084.7 50 land
aiStrategicArea.create Factory_West 1085.4/1125.8 1098.7/1139.1 50 land
aiStrategicArea.create Factory_East 1136.6/1055.6 1149.9/1068.9 50 land
aiStrategicArea.create Generator3 1110.9/989.2 1117.6/995.9 50 land
aiStrategicArea.create Towers_Control_Point 889.4/911.1 896.1/917.8 50 land
aiStrategicArea.create Central_Control_Point 1053.8/1038.2 1059.1/1043.5 50 land
aiStrategicArea.setActive DecepticonBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 1078/913
aiStrategicArea.setOrderPosition Tank 1078/913
aiStrategicArea.setOrderPosition Car 1078/913
aiStrategicArea.setOrderPosition Boat 1078/913
aiStrategicArea.setOrderPosition LandingCraft 1078/913
aiStrategicArea.setOrderPosition Amphibius 1078/913
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive AutobotBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 952/1085
aiStrategicArea.setOrderPosition Tank 952/1085
aiStrategicArea.setOrderPosition Car 952/1085
aiStrategicArea.setOrderPosition Boat 952/1085
aiStrategicArea.setOrderPosition LandingCraft 952/1085
aiStrategicArea.setOrderPosition Amphibius 952/1085
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Factory_West
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 1099/1139
aiStrategicArea.setOrderPosition Tank 1099/1139
aiStrategicArea.setOrderPosition Car 1099/1139
aiStrategicArea.setOrderPosition Boat 1099/1139
aiStrategicArea.setOrderPosition LandingCraft 1099/1139
aiStrategicArea.setOrderPosition Amphibius 1099/1139
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Factory_East
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 1150/1069
aiStrategicArea.setOrderPosition Tank 1150/1069
aiStrategicArea.setOrderPosition Car 1150/1069
aiStrategicArea.setOrderPosition Boat 1150/1069
aiStrategicArea.setOrderPosition LandingCraft 1150/1069
aiStrategicArea.setOrderPosition Amphibius 1150/1069
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Generator3
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 1118/996
aiStrategicArea.setOrderPosition Tank 1118/996
aiStrategicArea.setOrderPosition Car 1118/996
aiStrategicArea.setOrderPosition Boat 1118/996
aiStrategicArea.setOrderPosition LandingCraft 1118/996
aiStrategicArea.setOrderPosition Amphibius 1118/996
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Towers_Control_Point
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Central_Control_Point
aiStrategicArea.setOrderPosition Infantry 896/918
aiStrategicArea.setOrderPosition Tank 896/918
aiStrategicArea.setOrderPosition Car 896/918
aiStrategicArea.setOrderPosition Boat 896/918
aiStrategicArea.setOrderPosition LandingCraft 896/918
aiStrategicArea.setOrderPosition Amphibius 896/918
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Central_Control_Point
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour DecepticonBase
aiStrategicArea.addNeighbour AutobotBase
aiStrategicArea.addNeighbour Factory_West
aiStrategicArea.addNeighbour Factory_East
aiStrategicArea.addNeighbour Generator3
aiStrategicArea.addNeighbour Towers_Control_Point
aiStrategicArea.setOrderPosition Infantry 1059/1044
aiStrategicArea.setOrderPosition Tank 1059/1044
aiStrategicArea.setOrderPosition Car 1059/1044
aiStrategicArea.setOrderPosition Boat 1059/1044
aiStrategicArea.setOrderPosition LandingCraft 1059/1044
aiStrategicArea.setOrderPosition Amphibius 1059/1044
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
endIf