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Archives/bf1942/levels/TF Moon Base One/TF_Moon_Base_One.rfa
bf1942/levels/TF_Moon_Base_One/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create Decepticonbase
Object.absolutePosition 472.18/1.97/788.48
Object.rotation 0/0/0
object.create Autobotbase
Object.absolutePosition 550.45/0.46/234.55
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 472.18/1.97/788.48
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 550.45/0.46/234.55
Object.rotation 0/0/0
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create Decepticonbase
Object.absolutePosition 472.18/1.97/788.48
Object.rotation 0/0/0
object.create Autobotbase
Object.absolutePosition 550.45/0.46/234.55
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 472.18/1.97/788.48
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 550.45/0.46/234.55
Object.rotation 0/0/0
endIf