This page is under construction
archives/bf1942/levels/dc_urban_siege.rfa
bf1942/levels/DC_Urban_Siege/Menu/Init.con
rem *********************************************
rem Created by BattleCraft '42. Copyright (c)2003 Digital Illusions CE
rem *********************************************
game.setAlliedDebriefingMajorVictory DEBRIEFING_ALLIED_MAJOR_VICTORY
game.setAlliedDebriefingMinorVictory DEBRIEFING_ALLIED_MINOR_VICTORY
game.setAlliedDebriefingMajorDefeat DEBRIEFING_ALLIED_MAJOR_DEFEAT
game.setAlliedDebriefingMinorDefeat DEBRIEFING_ALLIED_MINOR_DEFEAT
rem ** Axis Debriefing **
game.setAxisDebriefingMajorVictory DEBRIEFING_AXIS_MAJOR_VICTORY
game.setAxisDebriefingMinorVictory DEBRIEFING_AXIS_MINOR_VICTORY
game.setAxisDebriefingMajorDefeat DEBRIEFING_AXIS_MAJOR_DEFEAT
game.setAxisDebriefingMinorDefeat DEBRIEFING_AXIS_MINOR_DEFEAT
rem ** Multiplayer Briefing **
game.setMultiplayerBriefingObjectives MULTIPLAYER_BRIEFING_OILFIELDS
game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_ASSAULT_MAP
Game.setLocalized 1
game.setLoadPicture Load/DC_Harrier.tga
game.setMapId "DC_Extended"
game.setServerInfoIcon ../../Texture/DC_Extended/MapIcons/serverInfo.dds
rem Created by BattleCraft '42. Copyright (c)2003 Digital Illusions CE
rem *********************************************
game.setAlliedDebriefingMajorVictory DEBRIEFING_ALLIED_MAJOR_VICTORY
game.setAlliedDebriefingMinorVictory DEBRIEFING_ALLIED_MINOR_VICTORY
game.setAlliedDebriefingMajorDefeat DEBRIEFING_ALLIED_MAJOR_DEFEAT
game.setAlliedDebriefingMinorDefeat DEBRIEFING_ALLIED_MINOR_DEFEAT
rem ** Axis Debriefing **
game.setAxisDebriefingMajorVictory DEBRIEFING_AXIS_MAJOR_VICTORY
game.setAxisDebriefingMinorVictory DEBRIEFING_AXIS_MINOR_VICTORY
game.setAxisDebriefingMajorDefeat DEBRIEFING_AXIS_MAJOR_DEFEAT
game.setAxisDebriefingMinorDefeat DEBRIEFING_AXIS_MINOR_DEFEAT
rem ** Multiplayer Briefing **
game.setMultiplayerBriefingObjectives MULTIPLAYER_BRIEFING_OILFIELDS
game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_ASSAULT_MAP
Game.setLocalized 1
game.setLoadPicture Load/DC_Harrier.tga
game.setMapId "DC_Extended"
game.setServerInfoIcon ../../Texture/DC_Extended/MapIcons/serverInfo.dds