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archives/bf1942/levels/Midway.rfa
bf1942/levels/Midway/Singleplayer_ObjectspawnTemplates.con
var v_SubMode
game.CustomGameInfo -> v_SubMode
if v_SubMode == DAY2
run Singleplayer_Day2/ObjectSpawnTemplates
elseif v_SubMode == DAY3
run Singleplayer_Day3/ObjectSpawnTemplates
elseif v_SubMode == RACE
run Singleplayer_Race/ObjectSpawnTemplates
elseif v_SubMode == INFANTRY
run Singleplayer_Infantry/ObjectSpawnTemplates
elseif v_SubMode == SNIPER
run Singleplayer_Sniper/ObjectSpawnTemplates
elseif v_SubMode == PISTOL
run Singleplayer_Pistol/ObjectSpawnTemplates
elseif v_SubMode == KNIFE
run Singleplayer_Knife/ObjectSpawnTemplates
else
run Singleplayer/ObjectSpawnTemplates
endif
game.CustomGameInfo -> v_SubMode
if v_SubMode == DAY2
run Singleplayer_Day2/ObjectSpawnTemplates
elseif v_SubMode == DAY3
run Singleplayer_Day3/ObjectSpawnTemplates
elseif v_SubMode == RACE
run Singleplayer_Race/ObjectSpawnTemplates
elseif v_SubMode == INFANTRY
run Singleplayer_Infantry/ObjectSpawnTemplates
elseif v_SubMode == SNIPER
run Singleplayer_Sniper/ObjectSpawnTemplates
elseif v_SubMode == PISTOL
run Singleplayer_Pistol/ObjectSpawnTemplates
elseif v_SubMode == KNIFE
run Singleplayer_Knife/ObjectSpawnTemplates
else
run Singleplayer/ObjectSpawnTemplates
endif