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archives/bf1942/levels/Midway.rfa
bf1942/levels/Midway/TDM_Objectspawns.con
var v_SubMode
game.CustomGameInfo -> v_SubMode
if v_SubMode == DAY2
run TDM_Day2/ObjectSpawns
elseif v_SubMode == DAY3
run TDM_Day3/ObjectSpawns
elseif v_SubMode == INFANTRY
run TDM_Infantry/ObjectSpawns
elseif v_SubMode == SNIPER
run TDM_Sniper/ObjectSpawns
elseif v_SubMode == PISTOL
run TDM_Pistol/ObjectSpawns
elseif v_SubMode == KNIFE
run TDM_Knife/ObjectSpawns
else
run TDM/ObjectSpawns
endif
game.CustomGameInfo -> v_SubMode
if v_SubMode == DAY2
run TDM_Day2/ObjectSpawns
elseif v_SubMode == DAY3
run TDM_Day3/ObjectSpawns
elseif v_SubMode == INFANTRY
run TDM_Infantry/ObjectSpawns
elseif v_SubMode == SNIPER
run TDM_Sniper/ObjectSpawns
elseif v_SubMode == PISTOL
run TDM_Pistol/ObjectSpawns
elseif v_SubMode == KNIFE
run TDM_Knife/ObjectSpawns
else
run TDM/ObjectSpawns
endif