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archives/bf1942/levels/dc_basrah_nights.rfa
bf1942/levels/DC_Basrah_Nights/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates

if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
run Ctf/ControlPoints

   rem *** CREATE FLAG BASES ***
object.create USBase
Object.absolutePosition 288/15.31158/640
Object.Rotation 0/0/0

object.create GEBase
Object.absolutePosition 480/15.12558/640
Object.Rotation 0/0/0

rem ----------------------------------------------------------------------------
else

rem ----- Join
rem ----------------------------------------------------------------------------
   rem *** CREATE FLAG BASES ***
object.create FlagPole
Object.absolutePosition 288/15.31158/640
Object.Rotation 0/0/0

object.create FlagPole
Object.absolutePosition 480/15.12558/640
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf