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archives/bf1942/levels/dc_basrah_nights.rfa
bf1942/levels/DC_Basrah_Nights/Init.con
ShaderManager.setTextureParam envmap bf1942/levels/DC_Basrah_Nights/Textures/ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .09/.10/.11
renderer.globalLodPercent 1
renderer.globalAmbientColor .080/.082/.085
renderer.ambientColor .080/.082/.085
renderer.diffuseColor .18/.20/.22
renderer.specularColor .4/.5/.6
renderer.animatedMeshAmbientColor 0.15
rem *** DC Texture sets ***
textureManager.alternativePath DCTextures/Mapspecifc/BasrahNights
textureManager.alternativePath DCTextures/GenericEnvironment/Urban
textureManager.alternativePath DCTextures/GenericEnvironment
rem *** DC_Extended texture sets ***
textureManager.alternativePath MODS/DC_Extended/Textures/Maps/DC_Basrah_Nights
textureManager.alternativePath MODS/DC_Extended/Textures/Cammo_Night
textureManager.alternativePath MODS/DC_Extended/Textures/Cammo_Urban
textureManager.alternativePath MODS/DC_Extended/Textures/Cammo_Desert
textureManager.alternativePath MODS/DC_Extended/Textures/Default
textureManager.alternativePath MODS/DC_Extended/Textures
rem *** Map defaults ***
textureManager.alternativePath bf1942/levels/DC_Basrah_Nights/Textures
shadow.shadowColor 0.25
Game.setViewDistance 130
Game.spawnPlayers 1
renderer.fogstart 85
renderer.fogend 130
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 3
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 3
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 IraqSoldierNOCHUTE
game.setKit 1 0 Iraq_Sniper_Light
game.setKit 1 1 Iraq_Assault_Grenadier
game.setKit 1 2 Iraq_AT_Nades
game.setKit 1 3 Iraq_HeavyAssault
game.setKit 1 4 Iraq_Support_Nades
game.setKit 1 5 Iraq_SpecOps_Silent
game.setTeamSkin 2 USSoldierNOCHUTE
game.setKit 2 0 US_Sniper_Light
game.setKit 2 1 US_Assault_Grenadier
game.setKit 2 2 US_AT_Nades
game.setKit 2 3 US_HeavyAssault
game.setKit 2 4 US_Support_Nades
game.setKit 2 5 US_SpecOps_Silent
game.setActiveCombatArea 256 512 256 256
shaderManager.setDefaultShaderSolidColor 0/0/0
run Init/SkyAndSun
run Init/Terrain
run Objects/objects
game.assaultTeam 2
game.setBeforeSpawnCameraPosition 1 375/23/619
game.setBeforeSpawnCameraPosition 2 375/23/619
renderer.vertexFogEnable 1
renderer.fogColorVec .09/.10/.11
renderer.globalLodPercent 1
renderer.globalAmbientColor .080/.082/.085
renderer.ambientColor .080/.082/.085
renderer.diffuseColor .18/.20/.22
renderer.specularColor .4/.5/.6
renderer.animatedMeshAmbientColor 0.15
rem *** DC Texture sets ***
textureManager.alternativePath DCTextures/Mapspecifc/BasrahNights
textureManager.alternativePath DCTextures/GenericEnvironment/Urban
textureManager.alternativePath DCTextures/GenericEnvironment
rem *** DC_Extended texture sets ***
textureManager.alternativePath MODS/DC_Extended/Textures/Maps/DC_Basrah_Nights
textureManager.alternativePath MODS/DC_Extended/Textures/Cammo_Night
textureManager.alternativePath MODS/DC_Extended/Textures/Cammo_Urban
textureManager.alternativePath MODS/DC_Extended/Textures/Cammo_Desert
textureManager.alternativePath MODS/DC_Extended/Textures/Default
textureManager.alternativePath MODS/DC_Extended/Textures
rem *** Map defaults ***
textureManager.alternativePath bf1942/levels/DC_Basrah_Nights/Textures
shadow.shadowColor 0.25
Game.setViewDistance 130
Game.spawnPlayers 1
renderer.fogstart 85
renderer.fogend 130
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 3
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 3
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 IraqSoldierNOCHUTE
game.setKit 1 0 Iraq_Sniper_Light
game.setKit 1 1 Iraq_Assault_Grenadier
game.setKit 1 2 Iraq_AT_Nades
game.setKit 1 3 Iraq_HeavyAssault
game.setKit 1 4 Iraq_Support_Nades
game.setKit 1 5 Iraq_SpecOps_Silent
game.setTeamSkin 2 USSoldierNOCHUTE
game.setKit 2 0 US_Sniper_Light
game.setKit 2 1 US_Assault_Grenadier
game.setKit 2 2 US_AT_Nades
game.setKit 2 3 US_HeavyAssault
game.setKit 2 4 US_Support_Nades
game.setKit 2 5 US_SpecOps_Silent
game.setActiveCombatArea 256 512 256 256
shaderManager.setDefaultShaderSolidColor 0/0/0
run Init/SkyAndSun
run Init/Terrain
run Objects/objects
game.assaultTeam 2
game.setBeforeSpawnCameraPosition 1 375/23/619
game.setBeforeSpawnCameraPosition 2 375/23/619