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archives/bf1942/levels/dc_basrah_nights.rfa
bf1942/levels/DC_Basrah_Nights/Menu/Init.con
Game.setLocalized 1

rem ** Allied Briefing **
game.setAlliedCampaign BRIEFING_ALLIED_CAMPAIGN_ELALAMEIN
rem game.setAlliedObjectives BRIEFING_ALLIED_OBJECTIVES_ELALAMEIN
game.setAlliedObjectives "WARNING: NO PARACHUTES! This map has no parachutes. So all you guys jumping off the buildings? Well tough. You'll end up a big red splatter on the ground instead. Other than that this is your basic head-on map where each team has to capture all the flags and eliminate the enemy."
game.setAlliedSkirmish BRIEFING_ALLIED_SKIRMISH_ELALAMEIN
game.setAlliedHints BRIEFING_ALLIED_HINTS_ELALAMEIN

rem ** Axis Briefing **
game.setAxisCampaign BRIEFING_AXIS_CAMPAIGN_ELALAMEIN
game.setAxisHints BRIEFING_AXIS_HINTS_ELALAMEIN
rem game.setAxisObjectives BRIEFING_AXIS_OBJECTIVES_ELALAMEIN
game.setAxisObjectives "WARNING: NO PARACHUTES! This map has no parachutes. So all you guys jumping off the buildings? Well tough. You'll end up a big red splatter on the ground instead. Other than that this is your basic head-on map where each team has to capture all the flags and eliminate the enemy."
game.setAxisSkirmish BRIEFING_AXIS_SKIRMISH_ELALAMEIN

rem ** Allied Debriefing **
game.setAlliedDebriefingMajorVictory DEBRIEFING_ALLIED_MAJOR_VICTORY
game.setAlliedDebriefingMinorVictory DEBRIEFING_ALLIED_MINOR_VICTORY
game.setAlliedDebriefingMajorDefeat DEBRIEFING_ALLIED_MAJOR_DEFEAT
game.setAlliedDebriefingMinorDefeat DEBRIEFING_ALLIED_MINOR_DEFEAT

rem ** Axis Debriefing **
game.setAxisDebriefingMajorVictory DEBRIEFING_AXIS_MAJOR_VICTORY
game.setAxisDebriefingMinorVictory DEBRIEFING_AXIS_MINOR_VICTORY
game.setAxisDebriefingMajorDefeat DEBRIEFING_AXIS_MAJOR_DEFEAT
game.setAxisDebriefingMinorDefeat DEBRIEFING_AXIS_MINOR_DEFEAT


rem ** Multiplayer Briefing **
rem game.setMultiplayerBriefingObjectives MULTIPLAYER_BRIEFING_BASRAH
game.setMultiplayerBriefingObjectives "WARNING: NO PARACHUTES! This map has no parachutes. So all you guys jumping off the buildings? Well tough. You'll end up a big red splatter on the ground instead. Other than that this is your basic head-on map where each team has to capture all the flags and eliminate the enemy."
game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_HEADON_MAP


game.setLoadPicture Load/DC_Night.tga
game.setMapId "DC_Extended"
game.setServerInfoIcon ../../Texture/DC_Extended/MapIcons/serverInfo.dds