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Archives/bf1942/levels/Sword_and_Shield.rfa
bf1942/levels/Sword_and_Shield/Effects/e_RichoWaterHeavy/Effects.con
rem *** e_RichoWaterHeavy ***
ObjectTemplate.create EffectBundle e_RichoWaterHeavy
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/richowater.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Em_RichoWaterHeavyBase
ObjectTemplate.setRotation 45/0/0.02
ObjectTemplate.addTemplate Em_RichoWaterHeavyImpact
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Em_RichoWaterHeavySprite
ObjectTemplate.timeToLive CRD_NONE/1.8/0/0
rem -------------------------------------
rem *** Em_richoWaterHeavyBase ***
ObjectTemplate.create Emitter Em_richoWaterHeavyBase
ObjectTemplate.template Fx_richoWaterHeavyBase
ObjectTemplate.lodDistance 375
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/2/0/0
ObjectTemplate.relativePositionInUp CRD_NONE/0.05/0/0
ObjectTemplate.rotationalSpeedInDof CRD_NONE/32/0/0
ObjectTemplate.rotationalSpeedInUp CRD_UNIFORM/1/18/1
ObjectTemplate.rotationalSpeedInRight CRD_UNIFORM/1/30/1
ObjectTemplate.startRotation CRD_UNIFORM/1/10/1
REM ObjectTemplate.moveToWaterSurface 1
rem *** Fx_richoWaterHeavyBase ***
ObjectTemplate.create Particle Fx_richoWaterHeavyBase
ObjectTemplate.geometry Richo_Waterbase_m1
ObjectTemplate.timeToLive CRD_NONE/2/0/0
ObjectTemplate.size CRD_NONE/20/0/0
ObjectTemplate.sizeModifier 3/2/3
ObjectTemplate.sizeOverTime 0/0.200018|100/4
ObjectTemplate.alphaOverTime 0/1|31/0.20005|100/1
rem *** Em_RichoWaterHeavyImpact ***
ObjectTemplate.create Emitter Em_RichoWaterHeavyImpact
ObjectTemplate.template Fx_RichoWaterHeavyRing
ObjectTemplate.startAtCreation 1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_UNIFORM/10/0/0
ObjectTemplate.relativePositionInUp CRD_NONE/0.05/0/0
ObjectTemplate.startRotation CRD_NONE/90/0/0
REM ObjectTemplate.moveToWaterSurface 1
rem *** Fx_RichoWaterHeavyRing ***
ObjectTemplate.create Particle Fx_RichoWaterHeavyRing
ObjectTemplate.geometry Watermesh_ring_m1
ObjectTemplate.timeToLive CRD_NONE/0.8/0/0
ObjectTemplate.size CRD_UNIFORM/0.5/2/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.sizeModifier 1/1/1
ObjectTemplate.sizeOverTime 0/0.10004|100/4
ObjectTemplate.alphaOverTime 0/1|100/0
rem *** Em_RichoWaterHeavySprite ***
ObjectTemplate.create Emitter Em_RichoWaterHeavySprite
ObjectTemplate.template Fx_RichoWaterHeavySprite
ObjectTemplate.startAtCreation 1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_UNIFORM/11/60/0
ObjectTemplate.positionalSpeedInDof CRD_NONE/1/0/1
ObjectTemplate.positionalSpeedInUp CRD_NONE/2/0/0
ObjectTemplate.positionalSpeedInRight CRD_NONE/1/0/1
ObjectTemplate.startRotation CRD_UNIFORM/1/180/1
rem *** Fx_RichoWaterHeavySprite ***
ObjectTemplate.create SpriteParticle Fx_RichoWaterHeavySprite
ObjectTemplate.timeToLive CRD_NONE/1/1/0
ObjectTemplate.size CRD_UNIFORM/2/4/0
ObjectTemplate.sizeOverTime 0/0.199997|100/0.29996
ObjectTemplate.texture Water_ono_I
ObjectTemplate.initRotation CRD_UNIFORM/1/180/1
ObjectTemplate.destBlendMode BMInvSourceAlpha
ObjectTemplate.colorRGBAOverTime 0/192/192/192/204|28/223/239/255/146|100/90/122/141/0