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Archives/bf1942/levels/Sword_and_Shield.rfa
bf1942/levels/Sword_and_Shield/Effects/e_RichoWaterHeavy/Sounds/richowater_High.ssc
newPatch ############### ### SOUND 1 ### ############### load @ROOT/Sound/@RTD/waterimpact1.wav minDistance 5 randomStartPitch 0.05 / 0.05 volume .9 dopplerOff priority 4 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 6 param 25 param 1 param -1 endEffect ############### ### SOUND 2 ### ############### load @ROOT/Sound/@RTD/waterimpact2.wav minDistance 5 randomStartPitch 0.05 / 0.05 volume .9 dopplerOff priority 4 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 6 param 25 param 1 param -1 endEffect ############### ### SOUND 3 ### ############### load @ROOT/Sound/@RTD/waterimpact3.wav minDistance 5 randomStartPitch 0.05 / 0.05 volume .9 priority 4 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 6 param 25 param 1 param -1 endEffect ############### ### SOUND 4 ### ############### load @ROOT/Sound/@RTD/waterimpact4.wav minDistance 5 randomStartPitch 0.05 / 0.05 volume .9 dopplerOff priority 4 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 6 param 25 param 1 param -1 endEffec ############### ### SOUND 5 ### ############### load @ROOT/Sound/@RTD/waterimpact5.wav minDistance 5 randomStartPitch 0.05 / 0.05 volume .9 dopplerOff priority 4 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 6 param 25 param 1 param -1 endEffect ################# ### RANDOMIZE ### ################# randomPlay 1