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Archives/bf1942/levels/Sword_and_Shield.rfa
bf1942/levels/Sword_and_Shield/Effects/e_RichoWaterHeavy/Sounds/richowater_High.ssc
newPatch
###############
### SOUND 1 ###
###############
load @ROOT/Sound/@RTD/waterimpact1.wav
minDistance 5
randomStartPitch 0.05 / 0.05
volume .9
dopplerOff
priority 4
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 6
param 25
param 1
param -1
endEffect
###############
### SOUND 2 ###
###############
load @ROOT/Sound/@RTD/waterimpact2.wav
minDistance 5
randomStartPitch 0.05 / 0.05
volume .9
dopplerOff
priority 4
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 6
param 25
param 1
param -1
endEffect
###############
### SOUND 3 ###
###############
load @ROOT/Sound/@RTD/waterimpact3.wav
minDistance 5
randomStartPitch 0.05 / 0.05
volume .9
priority 4
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 6
param 25
param 1
param -1
endEffect
###############
### SOUND 4 ###
###############
load @ROOT/Sound/@RTD/waterimpact4.wav
minDistance 5
randomStartPitch 0.05 / 0.05
volume .9
dopplerOff
priority 4
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 6
param 25
param 1
param -1
endEffec
###############
### SOUND 5 ###
###############
load @ROOT/Sound/@RTD/waterimpact5.wav
minDistance 5
randomStartPitch 0.05 / 0.05
volume .9
dopplerOff
priority 4
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 6
param 25
param 1
param -1
endEffect
#################
### RANDOMIZE ###
#################
randomPlay 1