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Archives/bf1942/levels/Sword_and_Shield.rfa
bf1942/levels/Sword_and_Shield/Effects/e_WaterTouchGuy/Effects.con


rem *** e_watertouchGuy ***
ObjectTemplate.create EffectBundle e_watertouchGuy
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/swimidle.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Em_silent
ObjectTemplate.timeToLive CRD_NONE/1.8/0/0
rem -------------------------------------